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Interface and Simulation

Azurekuz edited this page Nov 20, 2019 · 1 revision

Agent Interface Description

The primary "interface" or API we're utilizing to interface our agent with StarCraft: Brood War is BWAPI or Broodwar API which has a series of functions, object types, and data structures allowing us to represent and interact with game objects and commands in StarCraft. We're using Visual Studio to code and build our project into a .DLL file which is injected into the game.

Simulation Interface Description

We use a custom launcher, ChaosLauncher that injects our .DLL into the StarCraft in order for us to test it. The "simulation" is the actual game itself.

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