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Our Ascent Randomizer - 0.1.1

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@AzuriCaelum AzuriCaelum released this 11 Jan 02:56
· 307 commits to main since this release

0.1.1

Compatible With

  • Archipelago v0.6.5
  • Our Ascent vB.2.1
  • Our Ascent APworld v0.1.0

Features

  • Each area will now show how many enemies or loot remain to collect in that area by default, instead of only doing so once you've beaten the story.
  • The equipment menu no longer shows a buyable indicator on equipment you have already sent a check on (or three for accessories).
  • These two changes alone should help significantly with check clarity and make the game more sync-friendly.

Bug Fixes

  • Fixed a typo that prevented one of Lan's equipments from sending a check.
  • It should no longer be possible for characters to reach a state where they can no longer send checks from enemy drops.

Known Bugs:

  • If you are sent items before you buy them, you will no longer be able to see how much they cost.
  • Enemies that drop items will drop them whenever defeated until you are sent the item (or with accessories, all copies of the item).
  • Similarly, enemies that drop an item you already have will not show the popup in the game (but will still send the check).
  • The enemy compendium will show loot still available to acquire incorrectly.
  • An extra copy of the starting character will be randomized in the multiworld.