Releases
0.1.1
Our Ascent Randomizer - 0.1.1
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0.1.1
Compatible With
Archipelago v0.6.5
Our Ascent vB.2.1
Our Ascent APworld v0.1.0
Features
Each area will now show how many enemies or loot remain to collect in that area by default, instead of only doing so once you've beaten the story.
The equipment menu no longer shows a buyable indicator on equipment you have already sent a check on (or three for accessories).
These two changes alone should help significantly with check clarity and make the game more sync-friendly.
Bug Fixes
Fixed a typo that prevented one of Lan's equipments from sending a check.
It should no longer be possible for characters to reach a state where they can no longer send checks from enemy drops.
Known Bugs:
If you are sent items before you buy them, you will no longer be able to see how much they cost.
Enemies that drop items will drop them whenever defeated until you are sent the item (or with accessories, all copies of the item).
Similarly, enemies that drop an item you already have will not show the popup in the game (but will still send the check).
The enemy compendium will show loot still available to acquire incorrectly.
An extra copy of the starting character will be randomized in the multiworld.
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