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Our Ascent Randomizer - 0.1.2

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@AzuriCaelum AzuriCaelum released this 14 Jan 00:52
· 307 commits to main since this release

0.1.2

Compatible With

  • Archipelago v0.6.5
  • Our Ascent vB.2.1
  • Our Ascent APworld v0.1.0

Features

  • Connection Information is now saved across sessions
  • The equipment obtained slider on the main menu now tracks equipment checks sent rather than equipment received.

Bug Fixes

  • A couple miscellaneous minor bugs, nothing that affects anything now but would create problems when future stories are added.

Known Bugs:

  • If you are sent items before you buy them, you will no longer be able to see how much they cost.
  • Enemies that drop items will drop them whenever defeated until you are sent the item (or with accessories, all copies of the item).
  • Similarly, enemies that drop an item you already have will not show the popup in the game (but will still send the check).
  • The enemy compendium will show loot still available to acquire incorrectly.
  • An extra copy of the starting character will be randomized in the multiworld.
  • Deleting the randomizer Json will permanently make the equipment obtained slider amount be 1 fewer than the true amount.