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Our Ascent Randomizer - 0.2.0

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@AzuriCaelum AzuriCaelum released this 03 Mar 15:41
· 307 commits to main since this release

0.2.0

Compatible With

  • Archipelago v0.6.6
  • Our Ascent vB.2.1
  • Our Ascent APworld v0.2.0

Features

  • You can now randomize stat buffs into the multiworld. A new yaml option to have a percentage of filler checks be turned into stat boosts has been added. Be aware that the game will become significantly easier if this is set to a high number.
  • Equipment tooltips are much more robust now. They will consistently show the cost for equipment you have not sent yet, the exact enemy and zone that drops the item, and will hide this information if you have already sent the check(s) for the item.
  • If you haven't yet been sent a piece of equipment that you are selecting, it will tell you exactly which item you need more of in order to equip that item.

Bug Fixes

  • Enemy loot drops will now correctly show up when a check is sent, and will no longer show up when you have sent all checks of that specific item. Receiving all copies of that item will no longer affect this.

Known Bugs:

  • The enemy compendium will show loot still available to acquire incorrectly.
  • An extra copy of the starting character will be randomized in the multiworld.
  • Deleting the randomizer Json will permanently make the equipment obtained slider amount be 1 fewer than the true amount.
  • Accessory counts can be incorrect if you are in the menu when you receive one. Reloading the menu will fix this.