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Releases: BBCPrince/UWP-Spider-Launcher
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UWP Spider Launcher 0.6.0.56 — Experimental
UWP Spider Launcher — Experimental
Version 0.6.0.56 · x64 · Experimental pre-release
This project is still experimental. Bugs, visual issues, loading delays, frame drops and crashes can occur. Back up your saves before testing. Full-game stability and a locked 60 FPS are not guaranteed.
What is included here
This release marks the current launcher and preparation source. No MSIX installer or private runtime is attached. GitHub provides its automatic source ZIP and TAR downloads. Existing older release downloads remain available separately.
New: fast-travel tutorial fix
- Fixes the apartment fast-travel prompt rejecting a held A button when the map reports offline even though the destination is marked travelable and unlocked.
- Handles destination information arriving before the tutorial opens, so moving the cursor again is not required.
- Preserves destination locks, the original hold timer and normal game travel request.
- Generates the corrected menu from the user's own verified game files, including installations where preparation moved the original archives into the runtime folder.
- Preserves the source assets and backs up the prepared index. Other asset routes are unchanged.
Confirmed by the user on Xbox Series X on October 19, 2026. This confirms the tested tutorial case; it does not establish that every mission or destination is issue-free. For a combined build, open the launcher and choose Play after updating to apply the correction.
Steam and language updates since the previous source release
- Steam account-name/password sign-in alongside QR sign-in, with Steam Guard support.
- Voice-language choice for the initial Steam download.
- Settings selection for 12 supported voice languages.
- Download a missing voice pack from Steam without downloading the entire game again.
- Retain supported voice packs from USB and Wi-Fi imports.
- Verify downloaded language files against accepted archive sizes and SHA-256 hashes.
Existing updates retained
- USB folder imports, with ZIP optional.
- Local Wi-Fi folder transfer with browser pairing; no ZIP required.
- Verified support for the original 3.0618 / Steam build 14752622 and experimental 4.0630 / Steam build 23986256, with a warning before the newer profile launches.
- On-Xbox preparation of selected asset variants from owned game files.
- Local reconstruction of 8,435 known pipeline recipes from the user's installation. Game shader programs and generated caches are not included in the repository.
- Preparation/recovery checks, resumable transfers, storage management and a compact controller-friendly layout with display-safe margins.
The source was compared with the current launcher/preparation candidate so earlier source fixes are retained. Native CPU, memory and rendering fixes remain part of the separately supplied compatibility runtime; this source release does not distribute that runtime.
Why textures and detail are lower
The matching Xbox runtime targets approximately 5 GiB of app memory. Preparation reduces selected texture resolution and model detail from the user's own files to fit that budget. Roads, buildings, distant objects and some cutscene details can look softer than the normal PC version. These changes do not guarantee that every scene stays within the memory budget.
This launcher does not unlock additional Xbox memory. Missing objects, unusual lighting and crashes remain bugs to investigate.
Validation and source scope
The Release x64 .NET Native builds passed, along with 27 preparation checks and 1,536 bytecode state cases. The private test package was installed with saves preserved, followed by the successful fast-travel report above. This is not a full play-through test.
No game assets, game executable, decompiled game classes, generated shader programs, saves, credentials, signing keys, private runtime DLLs, optional tests or internal audit tools are uploaded with this release. Building the source alone does not supply the external runtime required for gameplay.
Build instructions · Version notes
Xbox memory-limit feedback
UWP Spider Launcher 0.6.0.18 — Experimental
UWP Spider Launcher — Experimental 1
Version 0.6.0.48 · x64 · Experimental pre-release
This project is still in an experimental phase. Expect bugs, visual compromises, loading delays, frame drops, and possible crashes. It is not a finished port or a guarantee of stable gameplay throughout the game. Back up your saves before testing.
What this download contains
Download UWP-Spider-Launcher-0.6.0.48-x64.msix for the launcher. It supports importing your own supported game files from USB, transferring a folder over local Wi-Fi, or downloading through Steam using mobile QR approval.
Why textures and detail are lower
The current game runtime is tuned around the 5 GB memory limit for Xbox UWP games. This is the game's available memory budget, not the console's total installed RAM or a limit on download size. Microsoft documents the UWP game resource allocation here.
To stay within that budget, preparation generates lower-resolution versions of selected textures and reduces selected model detail from the user's own files. Roads, buildings, distant objects, and some cutscene details can therefore look softer or less detailed than the normal PC version. Memory pools and streaming settings are also tuned for this constraint.
These compromises help the game fit, but do not guarantee that every mission or transition stays under the limit. Missing objects, unusual lighting, stutters, and crashes are bugs to investigate—not features we consider finished. Increasing texture/detail settings can raise memory use and make instability worse. This launcher does not unlock more Xbox memory.
Install the x64 MSIX through Xbox Device Portal, then open UWP Spider Launcher. Required Microsoft UWP framework dependencies must also be installed; they are not attached to this release. Import or download your files, select Prepare game, and use Play after verification completes.
LINK FOR POST ON XBOX Player Voice TO HIGHER VRAM AND RAM LIMIT
https://feedbackportal.microsoft.com/feedback/idea/ca05d091-c7a6-f111-85cd-6045bd7e876e