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Shield Behavior Overhaul V1.3a by Orudeon
CJ Kucera edited this page Jan 29, 2023
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Author: Orudeon
Last Updated: July 28, 2018
In Categories: Shields
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Buffs most shield types (sometimes majorly) to improve overall usability and help specialized or common shields compete with generalized and unique-or-better ones.
This mod is designed to be used with Shield Stat Tweaks.
Thank you to LightChaosman (coded the Amp Shield behavior), AngrierPat (coded the Absorb shield data), zububu, et al.
Changelog:
V1.2b
Big Boom Blaster no longer auto-pickup due to it overperforming.
V1.2a
No Delay Amp shields recharge rate lowered to 65% of normal rate (down from 70%). Now defaults to Standard Delay configuration.
V1.2
Give Booster shields additional functionality. They now have a one seventh chance to drop health or ammo and always drop two items.
Add a workaround for No Delay amp shields. Use if you have drain-related issues, such as only draininng on the first shot.
V1.1
Vladof (Absorb) Shields tweaked
ModCabinet is auto-generated based on information found in the BLCM Github. Information here could be wrong in various ways. The About ModCabinet Wiki page will have information about any errors encountered while building the wiki. If you see something amiss, please stop by the community Discords and let us know. (Apocalyptech is the maintainer of this code at the moment, if you wanted to @ him specifically.)
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Pre-Sequel Mods
- Major Overhauls and Mod Packs
- General Gameplay and Balance
- Characters and Skills
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- Quality of Life
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