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v21.50.1
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All reloadable weapons: Sped up reload sequences to last only 40 tics
GRAPHICS/BLOODDECAL: Created color specific gore decals
MODELS/BLOODSPOT: Created color specific gore skins
Sprites/Decoration: Raise candle and candelabra offsets
Sprites/GORE_GENERIC: Created color specific gore sprites
BFG.txt: Added green airburst effect
Fixed shockwaves
BFG10K.txt: Added green airburst effect
BlueGore.txt: Remove all translation properties and use blue colored gore sprites
Cacodemo.txt: Remove all translation properties and use blue colored gore sprites
Cyberdemon.txt: Remove DONTHARMSPECIES and DONTHARMCLASS flags, make immune to stomp damage
DECALDEF.BloodSplatters.txt: Remove Shade properties and use colored blood graphics
Explosives.txt: Added airburst effect
FIREWORKS.txt: Added airburst effects
GoreGroups.txt: Remove all translation properties and use colored gore sprites
GreenGore.txt: Remove all translation properties and use green colored gore sprites
Grenades.txt: Added airburst effect
Limbs.txt: Remove all translation properties and use colored gore sprites
MapSpecificDec.txt: Make grass non-solid
Meat.txt: Remove all translation properties and use colored gore sprites
Natural.txt: Add Z-height checks before spawning the taller trees
Railgun.txt: Added airburst effect
Shotgun.txt: Doubled the hipfire speed and allow firing to interrupt reload
Fix NoAmmo
Shotgun2.txt: Doubled the hipfire speed and allow firing to interrupt reload
Fix NoAmmo
Volcabus.txt: Fix death states that were not unblocking the actor
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