@babylonjs/lite v1.10.0
@babylonjs/lite v1.10.0
⚠️ BREAKING CHANGES
- picking: sprite & billboard picking (
pickSprite2D+pickBillboardSprite) (#341)
✨ Features
- sprite: share SpriteRenderer pipeline cache across instances and add disposeSpriteAtlas (#400)
- particle: NPE Change gradients, directed/hemispheric emitters, and isLocal support (#385)
🐛 Bug Fixes
- scene: relight PBR models when environment loads after initial build (#399)
- loader: de-stride unsigned non-normalized quantized accessors (#393)
⚡ Performance
- reduce scene bundle overhead (#398)
🔧 Other Changes
- [compat-sync] Stub 11 mesh/camera behaviors; sync to BJS 9.16 (b1d90d6) (#391)
Full Changelog: npm-lite-v1.9.0...npm-lite-v1.10.0