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@babylonjs/lite v1.14.0

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@bjsplat bjsplat released this 24 Jul 02:02
a6ad479

@babylonjs/lite v1.14.0

✨ Features

  • add WebGPU device loss recovery APIs (#444)
  • demo: add Racer (#443)
  • texture: add createDynamicTexture/updateDynamicTexture to Lite core (#432)
  • standard: opt-in deform features (skeleton/vertex-color/uv-offset) + dynamic fog (#338)
  • picking: add exact GPU picking details (#439)
  • strip developer error strings into a lazy table + add decodeError API (#437)
  • picking: expose discard vertex data (#434)
  • material: add Standard vertex color support (#430)

🐛 Bug Fixes

  • shadow: correct world-space + animation-tracking directional shadows for Viewer (#433)
  • scene: render thin instances added after registration (#438)
  • loader: share glTF primitive geometry (#435)

♻️ Refactors

  • loader: unify glTF mesh construction (#441)

🔧 Other Changes

  • Export enableStandardSkeleton, enableStandardUvOffset, enableStandardVertexColors. (#445)
  • Manifests update (#442)

Full Changelog: npm-lite-v1.13.0...npm-lite-v1.14.0