Releases
9.23.0
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Core
Add WebXR persistent anchor lifecycle support - by RaananW (#18840 )
Add WebXR room capture support - by RaananW (#18841 )
Feat: Budget-driven and multi-camera-aware LOD for streaming Gaussian Splatting - by raymondyfei (#18834 )
Share shader loading state across material instances - by sebavan (#18830 )
Expose WebXR plane and mesh semantic labels - by RaananW (#18839 )
Preserve WebXR light estimation on WebGPU - by RaananW (#18837 )
Fix IES candela profile normalization - by sebavan (#18833 )
Fix Gaussian splat readiness regression - [Bug Fix ] by bghgary (#18836 )
Fix Gaussian splat transform and proxy visibility updates - [Bug Fix ] by CedricGuillemet (#18831 )
Use pure targets for dynamic imports - by RaananW (#18827 )
Feat: Non-binary voxel opacity + trace-time roulette for GSplat IBL shadows - by raymondyfei (#18815 )
Fix overlay texture bindings leaking into shared PBR materials - by sebavan (#18828 )
Fix wgsl in TBN Block - by sebavan (#18826 )
GUI
Share shader loading state across material instances - by sebavan (#18830 )
Loaders
Feat: Budget-driven and multi-camera-aware LOD for streaming Gaussian Splatting - by raymondyfei (#18834 )
Use pure targets for dynamic imports - by RaananW (#18827 )
Fix text encoding detection for OBJ and MTL files - by Jeggery (#18817 )
Materials
Share shader loading state across material instances - by sebavan (#18830 )
Sandbox
Fix text encoding detection for OBJ and MTL files - by Jeggery (#18817 )
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