v1.1 - Better rendering for upside down panels
Added functions to make it easier to render to panels that are upside down.
This means that panel rendering still works left to right, top to bottom even when the panel is upside down.
SetFlippedRow(int panelNumber, int rowNumber, byte value)- Update a single row on a panel, where the panel is upside down
SetFlippedPanel(int panelNumber, byte* rowsData)- Set the data for all rows on a panel, where the panel is upside down