Mineverse is a governed synthetic operations engine for simulation-driven worlds, industrial systems, and policy-bound runtime behavior. The project is organized around auditable state, framework boundaries, validation contracts, resource-aware operations, and controlled extension points.
This repository, Mineverse-Hub, is the clean public documentation and
approved open-core home for Mineverse framework material. It is intended to
host public framework interfaces, schemas, extension contracts, documentation,
examples, and approved generic validation components.
Current status: public beta prerelease.
The first public source module is a standalone Unreal Engine 5.6 runtime plugin:
MineverseOpenCore/
The plugin contains approved interface and schema contracts for sensor readings, drone adapters, UNIT-compatible node adapters, biome/resource rows, weapon metadata rows, and generic validation results. It has no content assets, private configuration, production gameplay module dependency, Marketplace dependency, or private service dependency.
Compatibility:
- Unreal Engine 5.6
- Win64 validation target
- C++ consumer projects
Installation guidance is available in Docs/GettingStarted.md. A minimal
sanitized consumer compile-test fixture is available in
Examples/ConsumerCompileTest.
Release:
Stabilization:
- The v0.1 public API is frozen after
v0.1.0. - v0.1.x permits only defect, documentation, packaging, security, and confirmed Unreal Engine 5.6 compatibility fixes.
- New interfaces or breaking changes require a future v0.2.0 review.
Independent Unreal Engine 5.6 installation reports are welcome. Please follow
the ExternalValidation checklist and submit a
sanitized external validation report without credentials, private paths,
sensitive logs, private endpoints, or production Mineverse material.
The following remain excluded from this public repository:
- production gameplay implementations
- Oracle infrastructure and operational services
- UNIT economy implementations and ledgers
- operational security systems and private access controls
- premium Fab, Unreal Marketplace, mannequin, and content asset modules
- internal R&D, hardware, security, and production technology
- credentials, tokens, endpoints, machine settings, and private configuration
Repository roles:
UniversalMiningTemp: private authoritative Unreal production repositoryMineverse-Tech: private R&D, security, hardware, Oracle, and infrastructure repositoryMineversehub: private publication-staging and commercial source snapshotMineverse-Hub: clean public documentation and approved open-core repository
Approved open-core material published in this repository is licensed under the Apache License, Version 2.0. This grant is limited to the public interfaces, schemas, extension contracts, documentation, examples, and approved generic validation components contained in this repository. Source files include SPDX headers for the Apache-2.0 license.
The license does not cover production gameplay, Oracle infrastructure, UNIT economy implementations, security systems, premium Fab modules, content assets, private configuration, or other commercial Mineverse technology.