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v1.2.3 — Deck Format Badges, Non-Commander Fix, Executioner & Over-Killer Tombstone Redesign

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@Balthazzahr Balthazzahr released this 25 Aug 08:24
· 25 commits to main since this release

🏆 Deck Format Badges, Non-Commander Fix, Executioner & Over-Killer Tombstone Redesign

This release addresses live playtesting enhancements across the Deck Viewer and Achievement engines:

  • Deck Viewer Non-Commander Cleanup:

    • Eliminated phantom commander artwork from 60-card non-Brawl decks and sanitized historical match records.
    • Automatically nullified hero_commander_id for historical non-Brawl match records.
  • Verified Format Badges:

    • Dynamically renders verified format badges (primary format highlighted in amber, secondary formats in subtle pills) directly underneath the deck title in the Deck Inspector based on actual match history.
  • Executioner Individual Strike Calculation:

    • Fixed multi-attacker combat evaluation so that lethal hits are evaluated based on each creature's individual damage output ( \ge 15 \to \text{Gold}$, \le M < 15 \to \text{Silver}$, \le M < 8 \to \text{Bronze}$) rather than opponent pre-combat health.
  • Redesigned Over-Killer SVG Badges (Tombstone Grave):

    • Redesigned the Over-Killer emblem across all shield tiers (Bronze, Silver, Gold) with an engraved XXXX stone headstone, earthen mound, and sprouting grass blades.
  • Over-Killer Excess Overkill Math:

    • Updated Over-Killer achievement criteria to evaluate individual excess overkill thresholds ( - L_{\text{before}} \ge 7 \to \text{Bronze}$, $\ge 10 \to \text{Silver}$, $\ge 15 \to \text{Gold}$), ensuring the winning creature single-handedly accounts for the excess negative life.
  • Card Art in Achievements Modal:

    • Integrated local-cached art-crop thumbnails directly to the left of each card name in the Deck Card Achievements drill-down modal.

Full Changelog: v1.2.2...v1.2.3