v1.2.3 — Deck Format Badges, Non-Commander Fix, Executioner & Over-Killer Tombstone Redesign
🏆 Deck Format Badges, Non-Commander Fix, Executioner & Over-Killer Tombstone Redesign
This release addresses live playtesting enhancements across the Deck Viewer and Achievement engines:
-
Deck Viewer Non-Commander Cleanup:
- Eliminated phantom commander artwork from 60-card non-Brawl decks and sanitized historical match records.
- Automatically nullified
hero_commander_idfor historical non-Brawl match records.
-
Verified Format Badges:
- Dynamically renders verified format badges (primary format highlighted in amber, secondary formats in subtle pills) directly underneath the deck title in the Deck Inspector based on actual match history.
-
Executioner Individual Strike Calculation:
- Fixed multi-attacker combat evaluation so that lethal hits are evaluated based on each creature's individual damage output ( \ge 15 \to \text{Gold}$, \le M < 15 \to \text{Silver}$, \le M < 8 \to \text{Bronze}$) rather than opponent pre-combat health.
-
Redesigned Over-Killer SVG Badges (Tombstone Grave):
- Redesigned the Over-Killer emblem across all shield tiers (Bronze, Silver, Gold) with an engraved
XXXXstone headstone, earthen mound, and sprouting grass blades.
- Redesigned the Over-Killer emblem across all shield tiers (Bronze, Silver, Gold) with an engraved
-
Over-Killer Excess Overkill Math:
- Updated Over-Killer achievement criteria to evaluate individual excess overkill thresholds ( - L_{\text{before}} \ge 7 \to \text{Bronze}$,
$\ge 10 \to \text{Silver}$ ,$\ge 15 \to \text{Gold}$ ), ensuring the winning creature single-handedly accounts for the excess negative life.
- Updated Over-Killer achievement criteria to evaluate individual excess overkill thresholds ( - L_{\text{before}} \ge 7 \to \text{Bronze}$,
-
Card Art in Achievements Modal:
- Integrated local-cached art-crop thumbnails directly to the left of each card name in the Deck Card Achievements drill-down modal.
Full Changelog: v1.2.2...v1.2.3