Changelog
- Reimplemented the
OfflinePlayerCache. - Added internal type safety for values.
- Implemented more fleshed-out command details, which will help provide more context on certain things.
Changes
CacheableValuehas been transformed intoCachedPlayerKey, which better represents its purpose, which is to be a middleman in caching your data into the server.OfflinePlayerCacheAPIis the class that will be used to both register and get the cache (via constructor with server).-
The cache and its API should not be used on the client.
In order to learn about registering and using your key, please consult with the readme or the wiki.