0.6.3 Changes
- Additional tracking for poptracker support (Thanks silasary!)
- Fixed issues with inconsistencies when reinstalling the same patch file
- Moved Float to the center section on the "White" Magick license for the split license boards
Setup Guide:
Requires the steam version of Final Fantasy XII: The Zodiac Age
Download the following:
- ff12_open_world.apworld
- FF12Randomizer#.#.#.#.7z
AP World and Seed Setup
- Double click the ff12_open_world.apworld to install the AP world
- Run the Archipelago Launcher (ArchipelagoLauncher.exe)
- Click
Generate Template Optionsto open the folder with the template yaml files - Copy the
Final Fantasy 12 Open World.yamltemplate to thePlayersfolder - Open your YAML file and edit the
name: Player{number}to set your name.
{number}is needed if there will others in the seed with a similar name, you can remove it otherwise. - Modify any other options you want further below in the YAML.
By default, locations are very limited for where progression/useful items can appear. Turn on anyincludeoptions you want. - If hosting: Run the Archipelago Launcher (ArchipelagoLauncher.exe) and Click
Generate
Randomizer Seed Setup After Room is Opened
- In the AP room, click
Download Patch File...to download your .apff12ow file - Extract
FF12Randomizer#.#.#.#.7z(using Windows, 7zip, etc) - Open the extracted folder and run FF12Rando.exe
It may take a while at first launch. - On the
1. Setuppage, download and install the required mods and any optional mods (Requires a NexusMods account) - At the bottom of the
1. Setuppage, clickLoad from ZIP/APFF12OWand select your player .apff12ow file from step 1
After you do this, the randomizer should switch to 'Archipelago Mode' - On the
2. Flagspage, select any additional settings - On the
4. Finishpage, clickGenerate Seed
AP FF12 Open World Client
- Launch the game in ENGLISH (Only language supported)
- Run the Archipelago Launcher (ArchipelagoLauncher.exe)
- Click
FF12 Open World Client - Connect to your room with the correct port and player name
WARNING: Loading any other saves while connected to the client may send some unexpected checks to the server. Be careful not load any other saves (The load menu in this game is funky sometimes). I'm still working out the best way to avoid this.