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Fixed the on-map figure of a party to only use figures from actually spawned units instead of all potentially spawnable units for that party. (f3cf243)
Fixed the spawnables of the party class being set to a different party during the spawning of parties from within spawnables. Now spawnables within a party will always point to that party, and the setParty function of a party will only set the party of that party to the given party - and not chain this down to the party's spawnables. (This fixes issue where sub-parties of units were consuming resources from the top party even when told not to do so). (61c5adc)
In the warning printing to the log, added the ID of the vanilla party for which a dynamic party was not found during spawning. (9e88a12)