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Example binaries
The text_scripts folder contains a Godot 4.3 debug export of this project using the standard text-based GDScript export. The character is able to walk around with WASD, and jump with space bar. The state chart debug window shows what state the player is in. The console shows no errors.
The binary_scripts folder contains the same export of the project but with the GDScript tokenised in binary form using 4.3-dev4's new export settings. The character can no longer walk around or jump, and the console has lots of errors related to state chart scripts and signal connections.