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Step 01: Installation
BavGames edited this page Jul 23, 2026
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Install Ultimate Save System from Fab into your engine, or copy the UltimateSaveSystem folder
into your project's Plugins/ directory.
Open Edit > Plugins, search for "Ultimate Save System", tick Enabled and restart the editor.
After the restart, check the Output Log for the startup line:
LogUSS: Ultimate Save System v1.0.0 initialized
You should also see the settings page under Edit > Project Settings > Plugins > Ultimate Save System.
The plugin works out of the box - you do not need to change any setting to start saving. The two settings most projects touch later:
- Enable Autosave - periodic automatic saves (off by default)
- Verbose Logging - per-actor log lines while debugging (off by default)
Every setting is explained in Step 05: Project Settings.
Next: Step 02: Saving Your First Actor