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[Fixes and Consistency] Pixel Consistent Tripwire #970

Description

@drav0011

Vanilla Tweaks reference

Pack Pixel Consistent Tripwire (TripwireHookFix)
Section Resource Packs
Vanilla Tweaks category Fixes and Consistency
Bedrock Tweaks category fixes_and_consistency
Picker https://vanillatweaks.net/picker/resource-packs/
Version 26.2

Retextures and remodels Tripwire Hook and Tripwires to be consistent with its size.

Pixel Consistent Tripwire

Bedrock feasibility

Verdict partial (high confidence)
Checked 2026-07-25 by agent

The textures can be replaced, but the remodel half is impossible - vanilla Bedrock block geometry is hardcoded and not data-driven.

How it would work on Bedrock. Retexture (possible): override textures/blocks/trip_wire.png and textures/blocks/trip_wire_source.png. Note that resource_pack/blocks.json maps tripwire_hook's down face to the texture key trip_wire_base, which resource_pack/textures/terrain_texture.json currently resolves to textures/blocks/planks_oak - so you must also ship an overriding terrain_texture.json that remaps trip_wire_base to a dedicated file, or you will repaint every oak plank in the game. Remodel (blocked): blocks.json is the only per-vanilla-block control point and, across all 1213 entries in the vanilla file, exposes only textures, carried_textures, sound, isotropic and ambient_occlusion_exponent - there is no geometry key. The Bedrock Wiki states that vanilla block models "are not data-driven, so cannot be modified nor found as JSON files in the vanilla resource pack".

Caveats. The shippable result is retexture-only. The pixel/size mismatch that the Java pack fixes by remodelling the hook and the wire will remain.

Sources

Maintained by tools/vt-diff. Edits inside this block are overwritten on the next run.

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