Releases: BeesQ/Romestead-BetterCarts-Mod
Releases · BeesQ/Romestead-BetterCarts-Mod
Release list
Better Carts v1.4.1
Better Carts v1.4.0
- Updated for the latest Romestead version
- Added Cart Overlays: the item count is shown above a Cart carrying more than 5 items (client-side, applies per player with the mod)
- Counts for ordinary loads and for empty Carts are available in the settings, off by default
- Added the disconnect message: a Cart that comes loose from the chain by itself now says so, shown to the player who was pulling it (client-side, applies per player with the mod)
- Small Config text changes
Better Carts v1.3.1
- Fixed Bucket Priority failing on Carts carrying more than the vanilla slots - the empty Bucket is now found whatever the Cart's capacity
- Bucket Priority now takes the Bucket from the Cart being unloaded rather than the nearest Cart in range
- When a Cart holds several empty Buckets, the one at the bottom of the stack is taken first
- Cargo stacked high on a Cart can now be taken by hand instead of only the lower layers
Better Carts v1.3.0
- Added Cart Capacity: set how many items the vanilla Carts can carry (0-64, default 4). Modded Cart types are not covered
- Added Blessing Bonus: how much the Mercury cart-capacity blessing adds on top of a Cart's base capacity (0-64, default 1)
- Added Eject Overflow (on by default): on world load, a Cart over its capacity drops the surplus beside itself
- Stockpile Range now fills a Cart up to its configured capacity instead of stopping at the vanilla slots
- Items collected beyond the vanilla slots now play the Cart pickup sound
- Settings toggles are now labelled by what each feature does instead of "Enabled"
- Corrected the settings location: Mod Settings is its own button in the main menu, not a page inside Settings
Better Carts v1.2.0
- Added Cart Release Fix: releasing a pulled Cart never grabs a different Cart on the same press (client-side, applies per player with the mod)
- Added Stockpile Range: Carts take resources from building Output stockpiles within range - solid resources go into free slots, bucket resources fill empty Buckets on the Cart (0-10 tiles, default 2). 0 = vanilla. While Pulled / While Parked toggles decide when it runs; Chain Overflow applies to taken items
- Added Mod Settings Menu integration: named and ordered settings, mod icon, Nexus link, and an update check when Mod Settings Menu is installed. The mod still works without it
- The mod now ships icon.png next to BetterCarts.dll
Better Carts v1.1.0
- Added Bucket Priority: prefer grabbing an empty Bucket when unloading a Cart
- Added Connect Range: free Carts are pulled toward a Cart the player is pulling once in range (0-10 tiles, default 2). 0 = vanilla
Better Carts v1.0.0
- Initial release: Chain Overflow, Collect Range, Deposit Range - all configurable in-game