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4.6.2

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@BenMakesGames BenMakesGames released this 25 Apr 22:39
· 87 commits to main since this release

When using SetLostFocusGameState, if the player gave focus to another application before your game was visible, your game would be rendered it unplayable (stuck, invisibly, in the lost focus state).

This has been fixed.

The lost focus state will no longer be switched to if:

  • The game is not in any game state yet
  • The game is in the state identified by SetInitialGameState