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Releases: Benehiko/protium
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protium v0.5.0
An Xbox controller rumbles, over USB and over Bluetooth.
Changed
- The runtime is now
wine-11.0-cx26.3-p6, built with the two rumble
patches below.protium runtime installinstalls it beside the runtime you
have and does not make it the default. With no default set, every command
then stops and asks you to pick a runtime; with-p4or older set as the
default, protium keeps using that one, without rumble. Either way, switch
withprotium use --runtime wine-11.0-cx26.3-p6. A prefix moves between
-p2,-p4and-p6freely: the new patches change only how controllers
are driven.
Fixed
- An Xbox controller on USB did not rumble. The controller Wine decodes
from macOS's raw Xbox protocol (GIP) had no rumble, so a game was told there
was none.patches/0005sends the controller GIP's rumble command. Apple's
driver accepts it only as output report0x01, and passes the bytes to the
controller unchanged. - An Xbox controller over Bluetooth did not rumble. Over Bluetooth the
controller takes rumble through its own report,0x03, which Wine's XInput
did not look for.patches/0006finds that report and sends each rumble
request through it.
Both were felt on an Xbox Wireless Controller (045e:0b12 on USB,
045e:0b13 over Bluetooth) through XInput's XInputSetState. A game driving
the rumble, and DirectInput force feedback over Bluetooth, have not been
tried yet. See docs/controllers.md.
What is in this download
For Apple silicon Macs:
protium-v0.5.0-macos-aarch64.tar.gz: theprotiumbinary and its
licence texts. This is the one you download.wine-…-macos-x86_64.tar.gz: the Wine runtime this release was built with.
You need not download it yourself:protium runtime installfetches it and
installs it only if its SHA-256 matches the one compiled into protium. It
loads on macOS 15 and later. It was checked on macOS 15 by the workflow that
built it, and played on macOS 26. Its licence texts are inside it, in
licenses/.- The source archives that runtime was built from: CrossOver's published
sources, which carry Wine and the libraries it links in, and FreeType,
GnuTLS, Nettle and GMP.
It does not hold D3DMetal, which comes from Apple's Game Porting Toolkit
and which you download yourself (see the README); protium d3dmetal install
then installs it into the runtime. Apple's D3DMetal 4.0b2 needs macOS 26.4 or
later. Wine Mono, Wine's .NET runtime, is fetched by
protium prefix new when it creates a prefix.
This software is based in part on the work of the Independent JPEG Group.
Verifying this download
Every release is signed by the GitHub Actions workflow that built it. The
signature covers SHA256SUMS, which pins the archive by hash, and travels
beside it as SHA256SUMS.sigstore.json. Download the archive, SHA256SUMS and
SHA256SUMS.sigstore.json into one directory, then run these two steps from
it, in this order.
1. Check the signature over the checksums. Install
cosign
(brew install cosign), then:
cosign verify-blob SHA256SUMS \
--bundle SHA256SUMS.sigstore.json \
--certificate-identity https://github.com/Benehiko/protium/.github/workflows/release.yml@refs/tags/v0.5.0 \
--certificate-oidc-issuer https://token.actions.githubusercontent.comIt must print Verified OK. Anything else means SHA256SUMS was not signed by
the release workflow for this tag: stop, and do not run anything from the
download.
The identity is the workflow file in this repository at this tag, and the
issuer is GitHub Actions. There is no person's key or account behind it, and
the signature is recorded in Sigstore's public transparency log.
2. Check the archive against the checksums.
shasum -a 256 -c --ignore-missing SHA256SUMSThe archive must be listed as OK. SHA256SUMS also lists the runtime and its
sources, and --ignore-missing skips the ones you did not download.
Step 1 is what makes step 2 mean anything: checksums downloaded from the same
page as the archive only prove the two agree, not that either came from us.
Installing
Once both checks pass:
tar -xzf protium-v0.5.0-macos-aarch64.tar.gz
sudo install -m 755 protium-v0.5.0-macos-aarch64/protium /usr/local/bin/protium
protium versionAny directory on your PATH will do in place of /usr/local/bin; without
sudo, ~/.local/bin works if it is on your PATH.
Then let protium tell you what is left to do:
protium runtime install # the Wine this release was built with, and Rosetta 2
protium d3dmetal install # Apple's D3DMetal, from the toolkit DMG in ~/Downloads
protium status # where the installation is, and the next stepprotium d3dmetal install also takes a path: the Game Porting Toolkit .dmg,
the evaluation environment inside it, either one mounted, or its redist/lib
folder. It opens a disk image in your terminal, where hdiutil asks you to
accept Apple's licence.
To build the same Wine on your Mac instead, run protium doctor build and then
protium build in place of protium runtime install.
If you downloaded the runtime archive from this page yourself, give its path:
protium runtime install ~/Downloads/wine-…-macos-x86_64.tar.gz. It is checked
against the same SHA-256, and the installed files are not quarantined. Do not
unpack it in Finder and copy the folder into place: that skips the check, and
Archive Utility passes the download's quarantine on to every file it extracts.
The README covers where to get Apple's download, and protium shell-init
prints the line that makes prefixes automatic in every new terminal.
"cannot be opened" or "Apple could not verify"
protium is signed ad hoc, not with an Apple Developer ID, and is not
notarized. A web browser marks what it downloads as quarantined, and macOS
refuses to run a quarantined binary it cannot trace to a registered developer.
The message reads "protium" cannot be opened because the developer cannot be
verified, or, on macOS 15 and later, Apple could not verify "protium" is free
of malware.
Verify the download first (above), then clear the quarantine from the
unpacked directory, before installing:
tar -xzf protium-v0.5.0-macos-aarch64.tar.gz
xattr -dr com.apple.quarantine protium-v0.5.0-macos-aarch64Or, after the first refusal: System Settings → Privacy & Security → scroll to
the message about protium → Open Anyway.
Downloads made with curl or gh release download are not quarantined and
need neither step.
protium v0.4.0
Game controllers reach Windows games, over Bluetooth and USB.
Changed
- The runtime is now
wine-11.0-cx26.3-p4, built with the two controller
patches below.protium runtime installinstalls it beside the
wine-11.0-cx26.3-p2you have and does not make it the default. With no
default set, every command then stops and asks you to pick a runtime; with
-p2set as the default, protium keeps using-p2, without the controller
fixes. Either way, switch with
protium use --runtime wine-11.0-cx26.3-p4. A prefix moves between-p2
and-p4freely: the new patches change only how controllers are read. protium runnow writes two registry values into a prefix that lacks
them,Enable SDL=0 andDisableInput=1 under thewinebusservice. It
says so the one time it does.
Fixed
- A paired controller did nothing in a game. Wine saw it and then dropped
it, because winebus refuses a gamepad over the one path this build has —
IOHID — unless told SDL and evdev are not there. protium now says so in
every prefix: when it creates one, and the first timeprotium run
launches something in an older one. A prefix that is already running needs
protium prefix stoponce. Seedocs/controllers.md. - An Xbox controller over Bluetooth had no right stick, its stick moved
the triggers, its triggers did nothing, and its bumpers read as Back and
Start.patches/0003reads the layout it uses. - An Xbox controller on USB was not a controller at all. macOS hands it
to Wine as raw Xbox protocol (GIP) packets, which nothing in Wine read.
patches/0004decodes them; over USB the controller reports every 8 ms,
against 30 ms over Bluetooth. Rumble is not implemented.
What is in this download
For Apple silicon Macs:
protium-v0.4.0-macos-aarch64.tar.gz: theprotiumbinary and its
licence texts. This is the one you download.wine-…-macos-x86_64.tar.gz: the Wine runtime this release was built with.
You need not download it yourself:protium runtime installfetches it and
installs it only if its SHA-256 matches the one compiled into protium. It
loads on macOS 15 and later. It was checked on macOS 15 by the workflow that
built it, and played on macOS 26. Its licence texts are inside it, in
licenses/.- The source archives that runtime was built from: CrossOver's published
sources, which carry Wine and the libraries it links in, and FreeType,
GnuTLS, Nettle and GMP.
It does not hold D3DMetal, which comes from Apple's Game Porting Toolkit
and which you download yourself (see the README); protium d3dmetal install
then installs it into the runtime. Apple's D3DMetal 4.0b2 needs macOS 26.4 or
later. Wine Mono, Wine's .NET runtime, is fetched by
protium prefix new when it creates a prefix.
This software is based in part on the work of the Independent JPEG Group.
Verifying this download
Every release is signed by the GitHub Actions workflow that built it. The
signature covers SHA256SUMS, which pins the archive by hash, and travels
beside it as SHA256SUMS.sigstore.json. Download the archive, SHA256SUMS and
SHA256SUMS.sigstore.json into one directory, then run these two steps from
it, in this order.
1. Check the signature over the checksums. Install
cosign
(brew install cosign), then:
cosign verify-blob SHA256SUMS \
--bundle SHA256SUMS.sigstore.json \
--certificate-identity https://github.com/Benehiko/protium/.github/workflows/release.yml@refs/tags/v0.4.0 \
--certificate-oidc-issuer https://token.actions.githubusercontent.comIt must print Verified OK. Anything else means SHA256SUMS was not signed by
the release workflow for this tag: stop, and do not run anything from the
download.
The identity is the workflow file in this repository at this tag, and the
issuer is GitHub Actions. There is no person's key or account behind it, and
the signature is recorded in Sigstore's public transparency log.
2. Check the archive against the checksums.
shasum -a 256 -c --ignore-missing SHA256SUMSThe archive must be listed as OK. SHA256SUMS also lists the runtime and its
sources, and --ignore-missing skips the ones you did not download.
Step 1 is what makes step 2 mean anything: checksums downloaded from the same
page as the archive only prove the two agree, not that either came from us.
Installing
Once both checks pass:
tar -xzf protium-v0.4.0-macos-aarch64.tar.gz
sudo install -m 755 protium-v0.4.0-macos-aarch64/protium /usr/local/bin/protium
protium versionAny directory on your PATH will do in place of /usr/local/bin; without
sudo, ~/.local/bin works if it is on your PATH.
Then let protium tell you what is left to do:
protium runtime install # the Wine this release was built with, and Rosetta 2
protium d3dmetal install # Apple's D3DMetal, from the toolkit DMG in ~/Downloads
protium status # where the installation is, and the next stepprotium d3dmetal install also takes a path: the Game Porting Toolkit .dmg,
the evaluation environment inside it, either one mounted, or its redist/lib
folder. It opens a disk image in your terminal, where hdiutil asks you to
accept Apple's licence.
To build the same Wine on your Mac instead, run protium doctor build and then
protium build in place of protium runtime install.
If you downloaded the runtime archive from this page yourself, give its path:
protium runtime install ~/Downloads/wine-…-macos-x86_64.tar.gz. It is checked
against the same SHA-256, and the installed files are not quarantined. Do not
unpack it in Finder and copy the folder into place: that skips the check, and
Archive Utility passes the download's quarantine on to every file it extracts.
The README covers where to get Apple's download, and protium shell-init
prints the line that makes prefixes automatic in every new terminal.
"cannot be opened" or "Apple could not verify"
protium is signed ad hoc, not with an Apple Developer ID, and is not
notarized. A web browser marks what it downloads as quarantined, and macOS
refuses to run a quarantined binary it cannot trace to a registered developer.
The message reads "protium" cannot be opened because the developer cannot be
verified, or, on macOS 15 and later, Apple could not verify "protium" is free
of malware.
Verify the download first (above), then clear the quarantine from the
unpacked directory, before installing:
tar -xzf protium-v0.4.0-macos-aarch64.tar.gz
xattr -dr com.apple.quarantine protium-v0.4.0-macos-aarch64Or, after the first refusal: System Settings → Privacy & Security → scroll to
the message about protium → Open Anyway.
Downloads made with curl or gh release download are not quarantined and
need neither step.
protium v0.3.0
The easy way in: protium runtime install is the whole of getting Wine.
New
protium runtime installsets up Rosetta 2 as well. protium's Wine is
x86-64, because D3DMetal is, so it checks for Rosetta before downloading
anything and, if it is missing, runs Apple'ssoftwareupdate --install-rosettain your terminal, where Apple asks you to accept its
licence. protium never accepts it for you.protium prefix newchecks too,
before it boots a prefix, rather than failing inside Wine.--yes(-y) answers a command's question, onprefix new,prefix remove,prefix migrate-userandinstall clean. Every check still runs.
--force(-f) now only means redo or do it harder:install,d3dmetal installandprefix stop.- Short options:
-y,-f,-p <prefix>and-r <runtime>. protium doctorchecks what running protium's Wine needs — Apple
silicon and Rosetta.protium doctor buildchecks whatprotium build
needs, which is Xcode's command line tools: the build fetches its own bison
and llvm-mingw.protium statusandruntime installsay where Apple's download goes:
the Game Porting Toolkit's.dmgin~/Downloads, or any path given to
protium d3dmetal install. On a release build,statussuggests
protium runtime installrather thanprotium build.
Changed
--forceonprefix new,prefix remove,prefix migrate-userand
install cleanstill answers the question, with a note to use--yes. It
will stop doing so in a later release.- An option a command does not take is an error, where it used to be
ignored, and so is an unknown one starting with a single dash:prefix remove games -xno longer reads-xas a name. protium doctorno longer looks for bison, flex and llvm-mingw on your
PATH. Nothing used them:protium buildfetches its own.
What is in this download
For Apple silicon Macs:
protium-v0.3.0-macos-aarch64.tar.gz: theprotiumbinary and its
licence texts. This is the one you download.wine-…-macos-x86_64.tar.gz: the Wine runtime this release was built with.
You need not download it yourself:protium runtime installfetches it and
installs it only if its SHA-256 matches the one compiled into protium. It
loads on macOS 15 and later. It was checked on macOS 15 by the workflow that
built it, and played on macOS 26. Its licence texts are inside it, in
licenses/.- The source archives that runtime was built from: CrossOver's published
sources, which carry Wine and the libraries it links in, and FreeType,
GnuTLS, Nettle and GMP.
It does not hold D3DMetal, which comes from Apple's Game Porting Toolkit
and which you download yourself (see the README); protium d3dmetal install
then installs it into the runtime. Apple's D3DMetal 4.0b2 needs macOS 26.4 or
later. Wine Mono, Wine's .NET runtime, is fetched by
protium prefix new when it creates a prefix.
This software is based in part on the work of the Independent JPEG Group.
Verifying this download
Every release is signed by the GitHub Actions workflow that built it. The
signature covers SHA256SUMS, which pins the archive by hash, and travels
beside it as SHA256SUMS.sigstore.json. Download the archive, SHA256SUMS and
SHA256SUMS.sigstore.json into one directory, then run these two steps from
it, in this order.
1. Check the signature over the checksums. Install
cosign
(brew install cosign), then:
cosign verify-blob SHA256SUMS \
--bundle SHA256SUMS.sigstore.json \
--certificate-identity https://github.com/Benehiko/protium/.github/workflows/release.yml@refs/tags/v0.3.0 \
--certificate-oidc-issuer https://token.actions.githubusercontent.comIt must print Verified OK. Anything else means SHA256SUMS was not signed by
the release workflow for this tag: stop, and do not run anything from the
download.
The identity is the workflow file in this repository at this tag, and the
issuer is GitHub Actions. There is no person's key or account behind it, and
the signature is recorded in Sigstore's public transparency log.
2. Check the archive against the checksums.
shasum -a 256 -c --ignore-missing SHA256SUMSThe archive must be listed as OK. SHA256SUMS also lists the runtime and its
sources, and --ignore-missing skips the ones you did not download.
Step 1 is what makes step 2 mean anything: checksums downloaded from the same
page as the archive only prove the two agree, not that either came from us.
Installing
Once both checks pass:
tar -xzf protium-v0.3.0-macos-aarch64.tar.gz
sudo install -m 755 protium-v0.3.0-macos-aarch64/protium /usr/local/bin/protium
protium versionAny directory on your PATH will do in place of /usr/local/bin; without
sudo, ~/.local/bin works if it is on your PATH.
Then let protium tell you what is left to do:
protium runtime install # the Wine this release was built with, and Rosetta 2
protium d3dmetal install # Apple's D3DMetal, from the toolkit DMG in ~/Downloads
protium status # where the installation is, and the next stepprotium d3dmetal install also takes a path: the Game Porting Toolkit .dmg,
the evaluation environment inside it, either one mounted, or its redist/lib
folder. It opens a disk image in your terminal, where hdiutil asks you to
accept Apple's licence.
To build the same Wine on your Mac instead, run protium doctor build and then
protium build in place of protium runtime install.
If you downloaded the runtime archive from this page yourself, give its path:
protium runtime install ~/Downloads/wine-…-macos-x86_64.tar.gz. It is checked
against the same SHA-256, and the installed files are not quarantined. Do not
unpack it in Finder and copy the folder into place: that skips the check, and
Archive Utility passes the download's quarantine on to every file it extracts.
The README covers where to get Apple's download, and protium shell-init
prints the line that makes prefixes automatic in every new terminal.
"cannot be opened" or "Apple could not verify"
protium is signed ad hoc, not with an Apple Developer ID, and is not
notarized. A web browser marks what it downloads as quarantined, and macOS
refuses to run a quarantined binary it cannot trace to a registered developer.
The message reads "protium" cannot be opened because the developer cannot be
verified, or, on macOS 15 and later, Apple could not verify "protium" is free
of malware.
Verify the download first (above), then clear the quarantine from the
unpacked directory, before installing:
tar -xzf protium-v0.3.0-macos-aarch64.tar.gz
xattr -dr com.apple.quarantine protium-v0.3.0-macos-aarch64Or, after the first refusal: System Settings → Privacy & Security → scroll to
the message about protium → Open Anyway.
Downloads made with curl or gh release download are not quarantined and
need neither step.
protium v0.2.0
The first release that carries Wine itself.
New
protium runtime installinstalls the Wine runtime this release was
built with, instead of building one on your Mac. protium downloads it from
this release and installs it only if its SHA-256 matches the one compiled
into protium, which the release's signature covers. Because protium downloads
it rather than a browser, macOS does not quarantine it.protium buildstill
builds the same Wine on your Mac.- The runtime is built by the release itself, on a GitHub macOS 15 runner,
and published with the exact source archives it was built from. It carries
every licence text its contents need, inlicenses/. - macOS 15 and later. The runtime is built for macOS 15.0. It was checked
on macOS 15 by the workflow that built it, and played on macOS 26. protium buildbuilds FreeType, GnuTLS, Nettle and GMP itself, from
pinned, signature-checked sources, where it used to require them prebuilt.
Every download is pinned by SHA-256, and retried when the failure may pass.- New prefixes get Wine Mono without Wine's "download Wine Mono?" dialog:
protium prefix newfetches it once and checks it against the hash Wine
pins. .NET programs run in a new prefix. protium runfinds Steam games in every Steam library, deeper, and by
title, and setsSteamAppIdfrom Steam's manifest.protium d3dmetal installreplacesprotium redist. It takes Apple's
Game Porting Toolkit.dmg, the evaluation environment in it, either one
mounted, or itsredist/libfolder, and with no path uses the
Game_Porting_Toolkit_*.dmgin~/Downloads. It checks Apple's payload and
merges it into the runtime, keeping Wine's own Direct3D modules aside, so
there is no longer a second, destructive install method to choose between.
protium d3dmetal checkreports the runtime's D3DMetal, or what Apple's
download holds. Tab-completion knows both.protium redistis gone.
Fixed
- A program protium finds is started in its own directory, as Steam and
Explorer start it. Elden Ring 2.7.1.0 stopped at start-up when it was started
anywhere else. - The Wine build no longer picks up Homebrew's libraries through
pkg-config. It linked Homebrew's GnuTLS headers on a Mac that had them, and
failed on a machine whose Homebrew FreeType was arm64.
Known issues
- Elden Ring ends in a Wine crash report when you quit it from its menu, after
the game has already stopped. Seedocs/quit-crash.md.
Licences
THIRD-PARTY-NOTICES.mdlists the eighteen libraries Wine links into its
own DLLs, the libraries a runtime carries inlib/, and Wine Mono, which is
fetched and never shipped.
What is in this download
For Apple silicon Macs:
protium-v0.2.0-macos-aarch64.tar.gz: theprotiumbinary and its
licence texts. This is the one you download.wine-…-macos-x86_64.tar.gz: the Wine runtime this release was built with.
You need not download it yourself:protium runtime installfetches it and
installs it only if its SHA-256 matches the one compiled into protium. It
loads on macOS 15 and later. It was checked on macOS 15 by the workflow that
built it, and played on macOS 26. Its licence texts are inside it, in
licenses/.- The source archives that runtime was built from: CrossOver's published
sources, which carry Wine and the libraries it links in, and FreeType,
GnuTLS, Nettle and GMP.
It does not hold D3DMetal, which comes from Apple's Game Porting Toolkit
and which you download yourself (see the README); protium d3dmetal install
then installs it into the runtime. Apple's D3DMetal 4.0b2 needs macOS 26.4 or
later. Wine Mono, Wine's .NET runtime, is fetched by
protium prefix new when it creates a prefix.
This software is based in part on the work of the Independent JPEG Group.
Verifying this download
Every release is signed by the GitHub Actions workflow that built it. The
signature covers SHA256SUMS, which pins the archive by hash, and travels
beside it as SHA256SUMS.sigstore.json. Download the archive, SHA256SUMS and
SHA256SUMS.sigstore.json into one directory, then run these two steps from
it, in this order.
1. Check the signature over the checksums. Install
cosign
(brew install cosign), then:
cosign verify-blob SHA256SUMS \
--bundle SHA256SUMS.sigstore.json \
--certificate-identity https://github.com/Benehiko/protium/.github/workflows/release.yml@refs/tags/v0.2.0 \
--certificate-oidc-issuer https://token.actions.githubusercontent.comIt must print Verified OK. Anything else means SHA256SUMS was not signed by
the release workflow for this tag: stop, and do not run anything from the
download.
The identity is the workflow file in this repository at this tag, and the
issuer is GitHub Actions. There is no person's key or account behind it, and
the signature is recorded in Sigstore's public transparency log.
2. Check the archive against the checksums.
shasum -a 256 -c --ignore-missing SHA256SUMSThe archive must be listed as OK. SHA256SUMS also lists the runtime and its
sources, and --ignore-missing skips the ones you did not download.
Step 1 is what makes step 2 mean anything: checksums downloaded from the same
page as the archive only prove the two agree, not that either came from us.
Installing
Once both checks pass:
tar -xzf protium-v0.2.0-macos-aarch64.tar.gz
sudo install -m 755 protium-v0.2.0-macos-aarch64/protium /usr/local/bin/protium
protium versionAny directory on your PATH will do in place of /usr/local/bin; without
sudo, ~/.local/bin works if it is on your PATH.
Then let protium tell you what is left to do:
protium runtime install # the Wine this release was built with
protium d3dmetal install # Apple's D3DMetal, from the toolkit DMG in ~/Downloads
protium status # where the installation is, and the next stepprotium d3dmetal install also takes a path: the Game Porting Toolkit .dmg,
the evaluation environment inside it, either one mounted, or its redist/lib
folder. It opens a disk image in your terminal, where hdiutil asks you to
accept Apple's licence.
To build the same Wine on your Mac instead, run protium doctor and then
protium build in place of protium runtime install.
If you downloaded the runtime archive from this page yourself, give its path:
protium runtime install ~/Downloads/wine-…-macos-x86_64.tar.gz. It is checked
against the same SHA-256, and the installed files are not quarantined. Do not
unpack it in Finder and copy the folder into place: that skips the check, and
Archive Utility passes the download's quarantine on to every file it extracts.
The README covers where to get Apple's download, and protium shell-init
prints the line that makes prefixes automatic in every new terminal.
"cannot be opened" or "Apple could not verify"
protium is signed ad hoc, not with an Apple Developer ID, and is not
notarized. A web browser marks what it downloads as quarantined, and macOS
refuses to run a quarantined binary it cannot trace to a registered developer.
The message reads "protium" cannot be opened because the developer cannot be
verified, or, on macOS 15 and later, Apple could not verify "protium" is free
of malware.
Verify the download first (above), then clear the quarantine from the
unpacked directory, before installing:
tar -xzf protium-v0.2.0-macos-aarch64.tar.gz
xattr -dr com.apple.quarantine protium-v0.2.0-macos-aarch64Or, after the first refusal: System Settings → Privacy & Security → scroll to
the message about protium → Open Anyway.
Downloads made with curl or gh release download are not quarantined and
need neither step.
protium v0.2.0-rc1
The first release that carries Wine itself.
New
protium runtime installinstalls the Wine runtime this release was
built with, instead of building one on your Mac. protium downloads it from
this release and installs it only if its SHA-256 matches the one compiled
into protium, which the release's signature covers. Because protium downloads
it rather than a browser, macOS does not quarantine it.protium buildstill
builds the same Wine on your Mac.- The runtime is built by the release itself, on a GitHub macOS 15 runner,
and published with the exact source archives it was built from. It carries
every licence text its contents need, inlicenses/. - macOS 15 and later. The runtime is built for macOS 15.0. It was checked
on macOS 15 by the workflow that built it, and played on macOS 26. protium buildbuilds FreeType, GnuTLS, Nettle and GMP itself, from
pinned, signature-checked sources, where it used to require them prebuilt.
Every download is pinned by SHA-256, and retried when the failure may pass.- New prefixes get Wine Mono without Wine's "download Wine Mono?" dialog:
protium prefix newfetches it once and checks it against the hash Wine
pins. .NET programs run in a new prefix. protium runfinds Steam games in every Steam library, deeper, and by
title, and setsSteamAppIdfrom Steam's manifest.
Fixed
- A program protium finds is started in its own directory, as Steam and
Explorer start it. Elden Ring 2.7.1.0 stopped at start-up when it was started
anywhere else. - The Wine build no longer picks up Homebrew's libraries through
pkg-config. It linked Homebrew's GnuTLS headers on a Mac that had them, and
failed on a machine whose Homebrew FreeType was arm64.
Known issues
- Elden Ring ends in a Wine crash report when you quit it from its menu, after
the game has already stopped. Seedocs/quit-crash.md.
Licences
THIRD-PARTY-NOTICES.mdlists the eighteen libraries Wine links into its
own DLLs, the libraries a runtime carries inlib/, and Wine Mono, which is
fetched and never shipped.
What is in this download
For Apple silicon Macs:
protium-v0.2.0-rc1-macos-aarch64.tar.gz: theprotiumbinary and its
licence texts. This is the one you download.wine-…-macos-x86_64.tar.gz: the Wine runtime this release was built with.
You do not download it yourself:protium runtime installfetches it and
installs it only if its SHA-256 matches the one compiled into protium. It
loads on macOS 15 and later. It was checked on macOS 15 by the workflow that
built it, and played on macOS 26. Its licence texts are inside it, in
licenses/.- The source archives that runtime was built from: CrossOver's published
sources, which carry Wine and the libraries it links in, and FreeType,
GnuTLS, Nettle and GMP.
It does not hold D3DMetal, which comes from Apple's Game Porting Toolkit
and which you download yourself (see the README). Apple's D3DMetal 4.0b2 needs
macOS 26.4 or later. Wine Mono, Wine's .NET runtime, is fetched by
protium prefix new when it creates a prefix.
This software is based in part on the work of the Independent JPEG Group.
Verifying this download
Every release is signed by the GitHub Actions workflow that built it. The
signature covers SHA256SUMS, which pins the archive by hash, and travels
beside it as SHA256SUMS.sigstore.json. Download the archive, SHA256SUMS and
SHA256SUMS.sigstore.json into one directory, then run these two steps from
it, in this order.
1. Check the signature over the checksums. Install
cosign
(brew install cosign), then:
cosign verify-blob SHA256SUMS \
--bundle SHA256SUMS.sigstore.json \
--certificate-identity https://github.com/Benehiko/protium/.github/workflows/release.yml@refs/tags/v0.2.0-rc1 \
--certificate-oidc-issuer https://token.actions.githubusercontent.comIt must print Verified OK. Anything else means SHA256SUMS was not signed by
the release workflow for this tag: stop, and do not run anything from the
download.
The identity is the workflow file in this repository at this tag, and the
issuer is GitHub Actions. There is no person's key or account behind it, and
the signature is recorded in Sigstore's public transparency log.
2. Check the archive against the checksums.
shasum -a 256 -c --ignore-missing SHA256SUMSThe archive must be listed as OK. SHA256SUMS also lists the runtime and its
sources, and --ignore-missing skips the ones you did not download.
Step 1 is what makes step 2 mean anything: checksums downloaded from the same
page as the archive only prove the two agree, not that either came from us.
Installing
Once both checks pass:
tar -xzf protium-v0.2.0-rc1-macos-aarch64.tar.gz
sudo install -m 755 protium-v0.2.0-rc1-macos-aarch64/protium /usr/local/bin/protium
protium versionAny directory on your PATH will do in place of /usr/local/bin; without
sudo, ~/.local/bin works if it is on your PATH.
Then let protium tell you what is left to do:
protium runtime install # the Wine this release was built with
protium status # where the installation is, and the next stepTo build the same Wine on your Mac instead, run protium doctor and then
protium build in place of protium runtime install.
The README covers D3DMetal, which comes from Apple, and protium shell-init
prints the line that makes prefixes automatic in every new terminal.
"cannot be opened" or "Apple could not verify"
protium is signed ad hoc, not with an Apple Developer ID, and is not
notarized. A web browser marks what it downloads as quarantined, and macOS
refuses to run a quarantined binary it cannot trace to a registered developer.
The message reads "protium" cannot be opened because the developer cannot be
verified, or, on macOS 15 and later, Apple could not verify "protium" is free
of malware.
Verify the download first (above), then clear the quarantine from the
unpacked directory, before installing:
tar -xzf protium-v0.2.0-rc1-macos-aarch64.tar.gz
xattr -dr com.apple.quarantine protium-v0.2.0-rc1-macos-aarch64Or, after the first refusal: System Settings → Privacy & Security → scroll to
the message about protium → Open Anyway.
Downloads made with curl or gh release download are not quarantined and
need neither step.
protium v0.1.0
protium v0.1.0
First release. Apple silicon (macOS aarch64) only.
What is in this download
One archive, protium-v0.1.0-macos-aarch64.tar.gz, for Apple silicon Macs.
It holds the protium binary and its licence texts. It does not hold Wine
or D3DMetal: protium build builds Wine on your Mac from CodeWeavers' published
sources, and D3DMetal comes from Apple's Game Porting Toolkit, which you
download yourself (see the README).
Verifying this download
Every release is signed by the GitHub Actions workflow that built it. The
signature covers SHA256SUMS, which pins the archive by hash, and travels
beside it as SHA256SUMS.sigstore.json. Download the archive, SHA256SUMS and
SHA256SUMS.sigstore.json into one directory, then run these two steps from
it, in this order.
1. Check the signature over the checksums. Install
cosign
(brew install cosign), then:
cosign verify-blob SHA256SUMS \
--bundle SHA256SUMS.sigstore.json \
--certificate-identity https://github.com/Benehiko/protium/.github/workflows/release.yml@refs/tags/v0.1.0 \
--certificate-oidc-issuer https://token.actions.githubusercontent.comIt must print Verified OK. Anything else means SHA256SUMS was not signed by
the release workflow for this tag: stop, and do not run anything from the
download.
The identity is the workflow file in this repository at this tag, and the
issuer is GitHub Actions. There is no person's key or account behind it, and
the signature is recorded in Sigstore's public transparency log.
2. Check the archive against the checksums.
shasum -a 256 -c SHA256SUMSThe archive must be listed as OK.
Step 1 is what makes step 2 mean anything: checksums downloaded from the same
page as the archive only prove the two agree, not that either came from us.
Installing
Once both checks pass:
tar -xzf protium-v0.1.0-macos-aarch64.tar.gz
sudo install -m 755 protium-v0.1.0-macos-aarch64/protium /usr/local/bin/protium
protium versionAny directory on your PATH will do in place of /usr/local/bin; without
sudo, ~/.local/bin works if it is on your PATH.
Then let protium tell you what is left to do:
protium doctor # does this Mac have what building Wine needs?
protium build # build Wine from CodeWeavers' sources
protium status # where the installation is, and the next stepThe README covers D3DMetal, which comes from Apple, and protium shell-init
prints the line that makes prefixes automatic in every new terminal.
"cannot be opened" or "Apple could not verify"
protium is signed ad hoc, not with an Apple Developer ID, and is not
notarized. A web browser marks what it downloads as quarantined, and macOS
refuses to run a quarantined binary it cannot trace to a registered developer.
The message reads "protium" cannot be opened because the developer cannot be
verified, or, on macOS 15 and later, Apple could not verify "protium" is free
of malware.
Verify the download first (above), then clear the quarantine from the
unpacked directory, before installing:
tar -xzf protium-v0.1.0-macos-aarch64.tar.gz
xattr -dr com.apple.quarantine protium-v0.1.0-macos-aarch64Or, after the first refusal: System Settings → Privacy & Security → scroll to
the message about protium → Open Anyway.
Downloads made with curl or gh release download are not quarantined and
need neither step.