Releases: BgameXL/Gregtech-Terminals
Release list
Gregtech Terminals
Fixed
- Multi-Structure Manager nuking your game (Seriously).
Notes
This is just a small bug fix.
Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion here on GitHub or contact us on Discord.
Gregtech Terminals
Added
- Autocrafting/Request now available (It needs more test and work but should be functional, I'm not responsible of dupes or losses).
Fixed
- UI/UX re-design broke manager settings, you can now save your settings.
- UI getting clamp in higher monitors and higher GUI Scaling (I hope its the last time).
- Some config values were not being applied correctly.
- Highlight got fixed, that's it.
Changed
- Better UI Design (This thing got re-re-design again).
- Mod now gets called "Gregtech Terminals" modid stays the same.
Notes
More difficult than expected, but I've been making progress. The next update will change how the Schematic Interface behaves. It will now work more like a "Building Gadget," allowing you to build lines. Every player's dream: automation, including copy-and-paste functionality.
Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion here on GitHub or contact us on Discord.
5.7.4
GTCEu Terminals
Added
- Adding a Custom Theme for the Modpack "TerraFirmaGreg". This theme is not finished currently in beta phase.
- Added Blacklist for both Dismantler and Schematic Interface. (Check .minecraft/config/gtceuterminals.yaml).
Fixed
- Regex fixed, Now able to detect custom Multiblocks.
- Fixed a preview issue in the version 1.6.4.
- More Client-server issues.
Changed
- No changes. Nope.
Notes
The custom theme for TFG is just an experimental work. If you like what you see don't forget to join and discuss in discord.
Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion here on GitHub or contact us on Discord.
Images

GTCEu Terminals 2.4.6
Added
- New system for custom Hatches/Bus, for examples consult /Minecraft/Config/gtceuterminals.
- Integration with GTMThings (Code Source was a HUGE HELP, credits will be added in readMe).
- Repeat Count and Use AE2 (If you know GTMThings, You know the drill).
Fixes
- Dismantler creating NBTs on blocks, which made it impossible to stack them.
- Exploit found in the Schematic Interface.
- AE2 is a necessary dependency, but crashed when playing without AE2.
- Weird bug in Energy Hatch was starting to be called "Input Hatch" which led to it being replaced by it.
- Parallel Hatches not being able to upgrade/downgrade
Notes
I've had some terrible weeks, but I'm glad to know my mod is getting recognition. I'll keep maintaining it and even adding new items/Implementations/Integrations, all in due time.
Also, if you encounter problems with Hatches/Buses not having their respective names, remember to delete the gtceuterminals folder in /config; the files will regenerate.
Please report any bugs specific to these projects here so we can continue to support them. If you would like your project to be integrated feel free to leave a suggestion here on GitHub or contact us on Discord.
GTCEu Terminals 2.3.5
Added
- New Item: Dismantler. Its job is to dismantle entire Multiblocks, with just one click.
- No Hatch Mode and Tier Mode
- Now Schematic and Multi-Manager can extract Materials from ME Network
Fixed
- Client-server issues fixed, now works in Multiplayer.
Changed
- Migration from Minecraft UI to LDLib, giving more control and a better appearance.
To Be Added
- Integration with some mods/modpacks.
- Requesting materials from ME Network (Basically Auto-crafting).
- A preview for the Dismantler (why not).
- Trying to add CTM to the previews.
Notes
Next update I will integrate compatibility with various mods/modpacks, rather than polishing the GUI's. If you hit bugs/issues, include latest.log / crash report when reporting, suggestions are heavily appreciated.
GTCEu Terminals 1.4.2
Added
- New config files for hatch, bus, muffler, parallel and energy hatch (config files still needs polish but it works).
- Now you can rename Multiblocks in the Multi-structure Manager (needs heavy polish but its functional)
Fixes
- Multiblock now faces at you while copy and paste.
- Some gui polish for Multi-structure Manager.
- Schematic Interface not recognizing farmland (for some reason).
- Not be able to open Schematic Interface gui by staying mid-air is fixed.
Changes
- Schematic Interface is now able to recognize blocks of any mods, examples like KubeJS by creating custom blocks, Botania and others.
- Components config file got removed.
- Now able to upgrade/downgrade Parallel Hatches.
- Highlight and Clear buttons got removed. (The Highlight system is getting reworked)
Notes
Next update I'm gonna try to add Connected Textures to Schematic Interface Preview.
If you hit bugs/issues, include latest.log / crash report when reporting, suggestions are heavily appreciated.
GTCEu Terminals 1.1.3
Added
Config Files for Coils, Hatches, Buses and Energy Hatches.
Fix
HSS G Coil not showing up
Note
If you hit issues, include latest.log / crash report when reporting, suggestions are heavily appreciated.
