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v1.1 — play with unmodded friends

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@Binary1936 Binary1936 released this 10 Aug 02:54
· 38 commits to main since this release

This release has now been play tested in a real lobby and it doesn't seem to break anything, if any issues arise, please let me know.

New: compatibility with vanilla (unmodded) clients

You can now keep the mod installed and still play ordinary sessions with friends who don't have it:

  • Join or host lobbies containing unmodded v1.5.0 players. The mod detects them automatically — no settings, no toggles.
  • Mixed lobbies cap at 4 players (a vanilla game client can't handle more). A 5th player trying to join a mixed lobby is refused with a version message. Lobbies where everyone runs the mod still seat 8, exactly as before.
  • Mixed lobbies play the exact vanilla rotation — including the wheat-field cutscene, which the mod normally removes. Unmodded players get precisely the game they know.
  • Two different mod versions still refuse each other cleanly, and v1.1 will not connect to v1.0 (they are network-incompatible — everyone with the mod should update together).

Notes

  • Harmless log spam: unmodded players' game logs may show rpc node checksum failed lines in mixed sessions. This is engine noise, verified to have no effect on gameplay.
  • Install/uninstall is unchanged — see README.txt in the zip. Uninstalling restores the byte-identical original game.
  • Zip md5: fdd679cedce61306a2ac209ee98d927b