v1.2 — bug fixes; mixed lobbies no longer experimental
Mod release v1.2. In game it identifies as v2.1.2-8P-v1.2.
Rebuilt 2026-08-14 for game v2.1.2 (the current Steam version). The zip attached here is the v2.1.2 build; the original v1.5.0-targeted build this release first shipped with has been replaced, since Steam no longer serves that game version. Source for the rebuild: commit 3937a59 on
main. If you installed the mod before the game updated: the game update reverted the mod — deleteMachine Party.pck.vanillafrom the game folder first (see #9), then install this zip.
Everyone in a 5-8 player lobby must be on this same release — v1.1 and v1.2 refuse each other cleanly. Update together.
No longer experimental
Vanilla-compat mixed lobbies (play with unmodded friends, capped at 4, vanilla rotation) shipped in v1.1 flagged Experimental pending a real Steam test. That test has now happened: both join directions — modded host with a vanilla joiner, and vanilla host with a modded joiner — worked in a real Steam session. The over-cap refusal and the cutscene-in-rotation have so far been exercised only in local testing.
Fixed since v1.1
- #6 — session never starts with 9 connections: the playlist filter counted spectators as players, dead-ending the session before the first minigame.
- #7 — Chisel Gauntlet spectate camera (players 5-8): eliminated players 5-8 spectated from a wrong, floor-level spot.
- #8 — Chisel Gauntlet barrel clipping: the player at one added station stood inside the corner barrel props; those two barrels are now hidden in 5-8 player lobbies (1-4 keeps the vanilla set dressing).
- Internal: the station-building code no longer duplicates the room's collision geometry rotated 45°, and the marker-expansion tool's parser bug behind #7 is fixed.
Install
Unzip and run install.sh (Linux) / install.bat (Windows), or python3 install.py. See README.txt in the zip. Verify with the main-menu version string; uninstall with install.py --uninstall or Steam's "Verify integrity of game files".