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Releases: BirbIrl/VoidSweeper
Releases · BirbIrl/VoidSweeper
Release list
v1.4 release
Patch notes
- fixed typos
- camera now has "flow" and preserves velocity, should prevent motion sickness
- flags now make noises when consumed by the void depending on if they were right or wrong
- they also are animated now and pop out when triggered
- updated anims code to boost fps a tiny bit
v1.4a release
v1.3
Changelog
- reduced mine spawns a bit
- reduced void growth over time, i genuinely didn't test my rework enough. now it should be actually fun and playable lmao
- you can chord with right click
- you can now use wasd for camera movement and use M to disable drag clicking for movement. also [ and ] keys decrease/increase camera movement
- tiles "spread" the void to neighbors earlier, but now have uncapped health, so flags are more powerful
- chill mode simulates 5 ticks instead of doing 1 big one to let flags actually do something
known bugs:
- it is said [ and ] increase and decrease movement in the notes on the top left, when it's actually the other way around. cba to make 1.3a over a typo tbh
v1.2 Release
Patch notes:
- Flags now affect the spread of void.
correct flag when consumed = remove void in radius
incorrect flag when consumed = mini bomb explosion (even tho there's no bomb under the flag!)
thas it
v1.1a Release
1.1 patch notes:
- Starting setups are generally slightly smaller
- Nerfed the void speed, especially at the start
- Now you can press spacebar on pc to toggle between placing flags and revealing tiles, kinda like on mobile, as suggested by u/SeaAimBoo
- You lose when you can't make any more moves, not when all tiles disappear (including the slowly fading mines)
- Added experimental "chill mode" where time advances a quarter of a second whenever you interact with a tile. It's not a very good mode, but it's here, because why not! changed how buttons display and stuff, so you can enable it on mobile as well before the game starts. Also unsure if i should make the advance when you place flags. it lets you chord, but also means not placing flags sometimes is advantageous, and i'm unsure if i like that. Suggested by u/Chance1441
1.1a patch notes:
- fixed bug from 1.1 that tied the void to fps, sorry for pulling a gearbox entertainment on y'all, at least i patched it in 2 minutes not 2 months
v1.0 Release
Shout out to true type fonts for being the worst things to deal with ever, i love when dozens of years of standards all cumulate into one conglomerate mess
if your platform isn't present (shout out to risc-v enjoyers) just get the love file and run it with the love2d engine, or stick to the web version y'know that works as well
