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Releases: BlueSkyDefender/Xinp
Releases · BlueSkyDefender/Xinp
Release list
Xinp v1.0.5
Xinp Gamepad Add-on Update
- Added Guide/Xbox button support via undocumented
XInputGetStateEx(ordinal 100). Falls back to standardXInputGetStateif unavailable. Disable Windows Game Bar for reliable detection. - Added 4 combo hold toggles — hold both buttons for 1 second to toggle on/off:
[20]Guide Button - SD3D 1[21]Back + Left Trigger - SD3D 2[22]Back + Left Bumper - SD3D 3[23]Back + Right Trigger - SD3D 4[24]Back + Right Bumper - SD3D 5
- Updated debugger shader to reflect new inputs (array size 20 → 25, Guide button rendered on controller).
Xinp v1.0.4
Updated the add-on to be better supported under DX9.
Added new Combined Mode for Both toggle and raw in a single float2:
.x→ toggle state.y→ raw state
The reason was because of DX9 has limited tempregisters.
Xinp v1.0.3
Added DeadZone control to the shader and updated the add-ons to be able to read it.
Xinp v1.0.2
This add the debug shader to the Add-on Folder.
Xinp v1.0.1
Made some changes and added triggers to be toggleable as well.
Xinp v1.0.0
First release of Xinp Add-on for ReShade.
Attached are 32bit and 64bit add-ons for ReShade along with the readme and license information.