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Let's implement GPU Transvoxel Terrain System in Godot using GDScript and GLSL Compute Shaders. (Only first steps implemented) https://transvoxel.org/ https://docs.godotengine.org/en/latest/tutorials/shaders/compute_shaders.html https://github.com/EricLengyel/Transvoxel/blob/main/Transvoxel.cpp https://transvoxel.org/Lengyel-VoxelTerrain.pdf

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