Pong Boot Sector Game
This is an archive release of the first step of my OS development journey, which is a remake of the video game Pong written in 16-bit, real mode assembly, to fit in the boot sector of the disc (512 bytes).
The game utilizes the following:
- 80x25 VGA text mode for graphics
- PIT for timing and frame rate control in the game loop
- Keyboard interrupts for player control
Future versions will be geared towards an actual OS.
Files Included
steineros.bin- the flat file binary of the boot loader, which can be loaded into QEMU or BOCHS