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Skate 3 Mobile v2.0.10 Snapdragon Compatibility Test

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@Buku313 Buku313 released this 19 Aug 01:36
· 20 commits to main since this release

Skate 3 Mobile v2.0.10

Snapdragon compatibility test build for the Android developer port.

Changes

  • Performance mode no longer compiles disabled shadow, outline-edge, or spline Vulkan pipelines during the gameplay loading transition.
  • The eager triangle-list and triangle-strip pipeline lifetime remains intact after RG406V A/B testing found that deferring strip creation could stall the boot sequence.
  • The Bug Report button now reads the real saved graphics profile instead of reporting "I do not know" for the default install path.
  • Native crashes now include the signal, abort message, crashing thread, and up to 16 stack-frame library offsets from Android's tombstone data.
  • Reports include a filtered, privacy-safe excerpt of the latest Vulkan and native-renderer log.
  • The browser report is length-limited while the complete report is copied to the clipboard.

Verification

  • Signed ARM64 APK build completed.
  • Java compile and Android lint completed.
  • Clean launch, language selection, first-time setup, and live native gameplay verified on an Anbernic RG406V.
  • Gameplay reached 60 FPS with the native renderer active on the RG406V.
  • The APK contains no retail Skate 3 game data.

This remains an experimental developer build. Snapdragon compatibility still needs confirmation from affected testers.