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2026.08.26

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@Buyukcaglar Buyukcaglar released this 25 Aug 21:19

DOSBox Pure Standalone — Release Notes (2026-08-26)

This Windows x64 release adds reliable virtual-CD mounting for nested ZIP
containers larger than 2 GiB.

What changed

  • Preserves 64-bit file positions through local, ZIP, writable overlay, and
    mirror handles.
  • Supports IMGMOUNT D C:\CD.ZIP -t zip for large nested ZIP data CDs.
  • Registers the mounted ZIP drive with MSCDEX for normal game CD detection.
  • Keeps the nested archive memory/archive-backed without reconstructing it on
    disk.
  • Adds the command, lowercase zip requirement, limits, and storage advice to
    makegame --help and the project documentation.

Store an already-compressed nested ZIP without further compression in the outer
archive when practical. Individual files inside the nested ZIP remain limited
to 4 GiB minus one byte, and the completed standalone executable must remain
smaller than 4 GiB because of the Windows loader limit.

Validation highlights

  • Ripper mounted a 3,090,933,320-byte nested CD.ZIP, detected drive D as a
    CD-ROM, and entered the game.
  • A deterministic entry beyond 2 GiB and an external ZIP64 entry beyond 4 GiB
    were both read successfully.
  • The embedded-resource and internal-disk-image regression package exited with
    code 0 and retained both expected markers.
  • ReleaseGLCORE | x64 built with zero warnings and errors.
  • The self-contained .NET 8 package builder published successfully.
  • Process Monitor found no nested ZIP or game-content reconstruction on disk.

No game content is included. Generated executables are unsigned.

Download checksum

  • DOSBoxPureStandalone-win-x64-2026-08-26.zip
  • SHA-256: C2492752921E924568B995E916D344A0617B934783D0BCC06BB3C9BC4E21AD12