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Releases: C0m3b4ck/LDGame58

Release Beta 9

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@C0m3b4ck C0m3b4ck released this 05 Oct 14:54
b4ddd8d

Almost finished game. Fixed knife bug, added in parts.

Release Beta 8

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@C0m3b4ck C0m3b4ck released this 05 Oct 12:33
b4ddd8d

Added in part drop from boss, added a bunch of sound fixes
Known bugs:
-knife is still an instakiller
-boss spawns on player spawn

Release Beta 7

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@C0m3b4ck C0m3b4ck released this 05 Oct 11:49
b4ddd8d

Returned to previous engine, added in entity spawning, added boss.
Known bugs:
-knife cooldown not working
-boss has a chance to fly up into the air (probably jump height error

Release Beta 6

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@C0m3b4ck C0m3b4ck released this 05 Oct 05:16
b4ddd8d

Changed world generation engine, used the one by @immaculate-lift-studio
Will need to make ship only appear once parts collected, either disable shaders or select render to Forward+

Known bugs:

  • bugged knife cooldown, resulting in one-click knife kills

Release Beta 5

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@C0m3b4ck C0m3b4ck released this 05 Oct 03:04
b4ddd8d

Made the terrain colors smooth, added day/night cycle, fixed movement bugs
Known issues:

  • fast knife sound desynchronization

Release Beta 4

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@C0m3b4ck C0m3b4ck released this 04 Oct 15:56
b4ddd8d

Added darker colors to terrain, made them have smooth transitions.
Known bugs:

  • when knife is swung fast it doesn't always play the sound

Release Beta 3

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@C0m3b4ck C0m3b4ck released this 04 Oct 15:51
b4ddd8d

Complete movement with mouse and jumping.
Known bug:

  • sound synchronization

Release Beta 2

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@C0m3b4ck C0m3b4ck released this 04 Oct 15:27
b4ddd8d

A backup version, cleanly transitioned from Wolf template to procedurally generated world.

Release Beta 13

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@C0m3b4ck C0m3b4ck released this 06 Oct 15:34
b4ddd8d

Bugfixes from Beta 12, this is the game that will be first released to Ludum Dare.
To be added:

  • death screen
  • credits scene

Release Beta 12

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@C0m3b4ck C0m3b4ck released this 06 Oct 15:29
b4ddd8d

Added in final boss, has some vars wrong due to testing