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@1zun4 1zun4 released this 02 Mar 09:39
03bc91a

LiquidBounce Legacy b100

Discontinuation Notice

Legacy development was maintained by the community from 2020 to 2025. However, Legacy is now discontinued in favor of Nextgen. Since 2020, the project was officially discontinued by us, CCBlueX, which started the development in 2015.

b100 is the final release published by our community maintainers, and no further pull requests will be accepted. A huge thanks to everyone who contributed to the project over the years, with special recognition to our lead maintainers, @EclipsesDev and @mems01.

"I have started LiquidBounce in 2015, and since 2020 I have been working on a new code base, Nextgen, which left the Legacy code base to the community.
A huge thank you for the community maintainers who have kept this branch of the client alive for so long, while our CCBlueX team was able to focus on our new branch.
Looking at the current state, I'm not entirely happy with the direction this branch has taken, but I'm grateful for the work that has been done and the time that has been invested in it.
I'm looking forward to the future of LiquidBounce and hope that we can merge our efforts in the future to create a better client for everyone."

— Izuna, Founder

"With this being the final release of Legacy, I’m grateful for how much this client has progressed.
It has not only improved significantly over the previous version but also helped me grow as a developer, pushing me to learn and do better.
I’d like to thank the CCBlueX team for their client support throughout this journey and @mems01 for his help during the development."

— EclipsesDev, Lead Community Maintainer

"This is the final Legacy version, meaning that the development continuation by the community (me and @EclipsesDev) is coming to a stop, permanently.
I am proud to have reached this moment and this far with this client's development as it taught me new things everyday.
I thank the CCBlueX team for allowing me in the first place to continue the development of this client, and @EclipsesDev for helping me do so.
It was a good run."

— mems01, Lead Community Maintainer

We are grateful for the support we received from the community and hope that you will continue to support us in the future on our new code base, Nextgen that will continue to be maintained by us.

What's Changed

  • refactor(legacy): more async operations in cape API by @MukjepScarlet in #5057
  • chore(legacy): added staffdetector asspixel mode by @EclipsesDev in #5116
  • feat/fix(legacy): esp gaussian mode & fixed esp inside dorender not following condition by @EclipsesDev in #5118
  • feat(legacy): added freelook autof5 option by @EclipsesDev in #5127
  • feat(legacy): ClickGUI AutoScroll. by @mems01 in #5128
  • refactor(legacy): optimized JSON loading from web by @MukjepScarlet in #5119
  • refactor(legacy): GuiNewChat mixin slight code cleanup. by @mems01 in #5130
  • chore(legacy): updates copyright license 2024 -> 2025 by @EclipsesDev in #5171
  • feat(legacy): ChineseHat module. by @mems01 in #5186
  • feat(legacy/ChineseHat): Hat texture option. by @mems01 in #5188
  • fix(legacy/Sprint): Being movement-wise detected when sprinting after consuming. by @mems01 in #5201
  • feat/chore(legacy): InvMove Grim Bypass & Chinese translation by @XeContrast in #5189
  • feat(legacy/KillAura): GenerateSpotBasedOnDistance option. by @mems01 in #5246
  • feat(legacy): arraylist fade color by @opZywl in #5254
  • feat(legacy): Added New Disablers by @opZywl in #5195
  • feat(legacy): added labymod client brand & updated LC version by @EclipsesDev in #5290
  • feat(legacy): custom alts name prefix by @EclipsesDev in #5294
  • feat(legacy): verus beta disabler by @opZywl in #5299
  • feat(legacy): verus experimental disabler by @opZywl in #5302
  • feat(legacy): ColorValue for RGBColors by @opZywl in #5212
  • feat(legacy): SnakeGame Module by @opZywl in #5274
  • fix(legacy): noslow working incorrectly by @EclipsesDev in #5304
  • fix(legacy/Colors): Its sliders not synchronizing when loading the client. by @mems01 in #5309
  • refactor(Speed): remove IntaveTimer14 speed mode by @1zun4 in #5316
  • fix(legacy): Color picker not being visible when Armor element is disabled. by @mems01 in #5319
  • feat(legacy): Image shadow (and color) options. by @mems01 in #5321
  • fix(legacy): backtrack freezing when condition isn't met by @EclipsesDev in #5326
  • feats(legacy): DrawRectOnTitle option for ScoreboardElement, optional edge rounding options for rectangles. by @mems01 in #5331
  • feat(legacy): "Frost" Background color mode to TargetHUD. by @RtxOP in #5343
  • feat/fix/refactor(legacy): jumpcircle module, fixed targethud (anim, healthbar) & renderutils cleanup by @EclipsesDev in #5339
  • feat(legacy): Improved range value options handling. by @mems01 in #5358
  • feat(legacy): FrostBlur suboption to TargetHUD by @RtxOP in #5357
  • feat/refactor(legacy): check domain on scoreboard title & snakegame/targethud cleanup by @EclipsesDev in #5360
  • refactor(legacy): value system, Kotlin 2.0.21 by @MukjepScarlet in #5337
  • feat(legacy): simplify scoreboard removal by @opZywl in #5368
  • fix/chore(legacy): text background scale & killaura cleanup by @EclipsesDev in #5367
  • feat(legacy): Font FIleFilter by @MukjepScarlet in #5369
  • chore(legacy): Min/Max variables replaced with ranged values. by @mems01 in #5374
  • fix(legacy): True positions not updating when target is out of screen. by @mems01 in #5375
  • refactor(legacy): proper implementation for air/ground ticks by @EclipsesDev in #5376
  • fix(legacy): duplicated rotation settings in Scaffold by @MukjepScarlet in #5377
  • fix(legacy): rotation settings missed in NoFall MLG and NoRotateSet by @MukjepScarlet in #5389
  • chore/refactor(legacy): altmanager chinese translation & translation button/text by @XeContrast in #5269
  • fix(legacy): switch language freezing by @MukjepScarlet in #5393
  • feat(legacy): scaffold telly ticksuntilrots range by @EclipsesDev in #5394
  • chore(legacy): small scaffold cleanup by @EclipsesDev in #5395
  • feat(legacy): Damage Module new modes/improvements by @opZywl in #5371
  • fix(legacy): Remapper (caused by #4995) by @MukjepScarlet in #5406
  • feat(legacy): expanded Velocity range by @MukjepScarlet in #5407
  • feat(legacy): expanded ReverseStep range by @MukjepScarlet in #5408
  • fix(legacy): RotationSettings ResetTicks condition by @MukjepScarlet in #5409
  • feat(legacy): horrible & shitty yet working Miniblox disabler by @DataM0del in #5434
  • fix(legacy): default animation choice by @EclipsesDev in #5440
  • feat(legacy/killaura): GenerateClicksBasedOnDistance option by @EclipsesDev in #5412
  • fix(legacy): options in NoRotateSet by @MukjepScarlet in #5443
  • chore: window title deprecation notice by @1zun4 in #5445
  • feat(legacy/scaffold): blockstoeagle & maxsneakticks range by @EclipsesDev in #5468
  • feat(legacy): value owner by @MukjepScarlet in #5429
  • feat(legacy): invcleaner shears & tnt slot sort by @EclipsesDev in #5471
  • refactor/fix(legacy): recode eagle maxsneaktime by @EclipsesDev in #5472
  • feat(legacy): Better default HUD look. by @mems01 in #5428
  • fix(legacy): wrong font download by @mems01 in #5497
  • fix(legacy): ArrayList text gradient color mode causing visual issues when Minecraft font is selected. by @mems01 in #5500
  • fix(legacy): Few settings not working / ForwardTrack causing NPE during entity render. by @mems01 in #5501
  • fix(legacy): AngleResetDifference option not being visible in NoRotateSet. by @mems01 in #5502
  • fix(legacy): ByteBuffer flip calls causing issues on non java 8 versions. by @mems01 in #5506
  • feat(legacy): AltManager move up/move down by @MukjepScarlet in #5499
  • fix(legacy): excluded values in Configurable.values by @MukjepScarlet in #5507
  • feat(legacy): ambience world color and new time mode options by @opZywl in #5490
  • feat(legacy): Anticheat Detector by @RtxOP in #5484
  • feat(legacy): indicator option in antifireball by @opZywl in #5491
  • feat(legacy): (Custom) FontManager by @MukjepScarlet in #5510
  • add illegalplayerlook kick by @latiao-1337 in #5516
  • fix(legacy): adapt Fonts old version JSON format by @MukjepScarlet in #5520
  • feats(legacy): New rotation randomization pattern mode "LazyFlick" + MinRotationDifferenceResetTiming option. by @mems01 in #5528
  • refactor(legacy): improve downloads by @MukjepScarlet in #5541
  • feat(legacy): check Java version at start by @MukjepScarlet in #5550
  • fix(legacy): killaura not working with f*cker by @RtxOP in #5553
  • refactor(legacy): ClickGUI Panel by @MukjepScarlet in #5551
  • feat(legacy): RenderAimPointBox option for KillAura. by @mems01 in #5560
  • feat(legacy): f*cker module improvement by @RtxOP in #5565
  • feat(legacy): ClickGUI Text Editor functionality. by @mems01 in #5568
  • chore(legacy): update build.gradle by @MukjepScarlet in #5562
  • refactor(legacy): Java detection only for first start by @MukjepScarlet in #5567
  • fix(legacy): StackOverFlow from NoRotationDisabler option from Disabler. by @mems01 in #5569
  • fix(legacy): accidental removal of code by @mems01 in #5570
  • feat(legacy): pop-up support by @1zun4 in #5574
  • fix: remember pop-up time correctly by @1zun4 in #5575
  • fix(legacy): General incompatibilities with OrangeMarshall's 1.7 Animation mod. by @mems01 in #5573
  • Remove frost by @RtxOP in #5577
  • fix(legacy): custom background files not loading by @mems01 in #5580
  • fix(legacy): FontManager creating duplicate buttons/text fields on screen resolution change. by @mems01 in #5581
  • refactor(legacy): TabGUI init optimization by @MukjepScarlet in #5582
  • SnakeGame cleanup by @RtxOP in #5585
  • feat(legacy): improved anticheat detector by @RtxOP in #5576
  • feat/fixes(legacy): Higher Backtrack delay limit + Fixed FreeLook causing visual issues when screen is not focused/ Notifications not having adjusting width properly. by @mems01 in #5612
  • refactor(legacy): LinkedList->ArrayDeque in Disabler by @MukjepScarlet in #5630
  • Update zh_TW.json by @XeContrast in #5628
  • fix(legacy): FontRenderer accepting null as text input. by @mems01 in #5655
  • feats(legacy): Modern TargetHUD + Gradient Colors to KillAura Circle by @RtxOP in #5647
  • feat(legacy): Smoother KillAura AimPointBox positions. by @mems01 in #5661
  • feat(legacy): Selective corner rounding for Arraylist element's side rectangle option. by @mems01 in #5662
  • feat(legacy): On-Press animations for Keystrokes. by @mems01 in #5666
  • fix(legacy): Scoreboard element visual issues when Minecraft font is used. by @mems01 in #5670
  • feat(legacy): Shrink target hud padding by @RtxOP in #5675
  • fix(legacy): KillAura AutoBlock not updating block status after manually switching slots. by @mems01 in #5680
  • refactor(legacy): not crash when fail to load fonts by @MukjepScarlet in #5692
  • feat(legacy): KillAura ForceFirstHit option. by @mems01 in #5701
  • fix(legacy): KillAura ClickOnly option doing huge click dumps if not pressing attack button. by @mems01 in #5705
  • chore(legacy): Made some module values subjective. by @mems01 in #5709
  • chore(legacy): Extra decimal place for float value options. by @mems01 in #5717
  • refactor(legacy): move Java Version warning to popup by @MukjepScarlet in #5719
  • refactor(legacy): optimize collection usage in Backtrack by @MukjepScarlet in #5714
  • chore(Disabler): remove Miniblox disabler (patched) & add a desync fix disabler by @DataM0del in #5722
  • feat(legacy): Async tick support and new implementation of async/loop event handlers by @MukjepScarlet in #5693
  • fix(JumpCircle): spams in singleplayer by @1zun4 in #5731
  • fix(BufferSpeed): head block doing the opposite by @1zun4 in #5732
  • fix(ClickGUI): panel title centering by @1zun4 in #5733
  • fix(Popup/Update): download button not showing by @1zun4 in #5734
  • fix(ClickGUI/Null): use transition color instead of negated color by @1zun4 in #5736
  • fix(Projectiles): showing for non-selected entities by @1zun4 in #5737
  • chore(legacy): AnticheatDetector cleanup by @RtxOP in #5729
  • fixes(legacy): FakeLag RenderModel option/AutoWalk not moving when InventoryMove is active/Notification element concurrent modifications. by @mems01 in #5738
  • fix(HttpClient): client user-agent by @1zun4 in #5740
  • release: b100 by @1zun4 in #5739

Full Changelog: b99...b100