v0.2.0
What's Changed
- refactor: override setByString instead of setFromValueName by @1zun4 in #2486
- fix(nextgen): Fix Criticals by @superblaubeere27 in #2489
- fix: broken Discord invite in main menu by @SenkJu in #2497
- feat(nextgen): Grim Vertical Fly, Collide Speed, 1.8&1.9 Consume NoSlow, NoFall&Disabler Improvements, Air Criticals + Vulcan 1.13+ Ghost Fly by @Munchax10 in #2493
- fix(nextgen): Velocity ExemptGrim117 should only cancel on damage by @fyxar in #2490
- fix(nextgen): Optional and better prediction by @superblaubeere27 in #2498
- fix(nextgen): Remove debug prints by @superblaubeere27 in #2499
- feat: Disable GraalVM concurrency checks by @SenkJu in #2505
- fix: localstorage not saving in menus by @SenkJu in #2511
- feat: update arraylist on hide module toggle by @SenkJu in #2512
- chore: update readme of theme directory by @SenkJu in #2514
- feat: minor ui tweaks by @SenkJu in #2525
- NotDuringSneak option for Speed by @Razzy52 in #2517
- nexgen: Improved workflows by @superblaubeere27 in #2527
- fix(nextgen): Improved Trajectories (Accuracy, Face rendering, Trident support, Splash potion visualization, Code simplicity) by @superblaubeere27 in #2528
- feat(nextgen): Added Generic Choices by @superblaubeere27 in #2397
- fix(nextgen): Disable crit visuals by default by @superblaubeere27 in #2541
- chore: use GraalVM on launcher by @1zun4 in #2547
- feat: increase max alignment offsets by @SenkJu in #2549
- feat: compatibility ViaFabricPlus 3.1.0 by @1zun4 in #2555
- fix: text component parsing not working in some cases by @SenkJu in #2571
- feat: AutoBuff by @1zun4 in #2572
- feat(nextgen) Vulcan 1.8 fly by @Munchax10 in #2548
- refactor: code improvements by @be4dev in #2444
- fix: snap (flick) not working by @1zun4 in #2573
- fix: not handling bundled packets by @1zun4 in #2574
- feat: AutoQueue by @1zun4 in #2575
- fix: showing trajectory on normal potion by @1zun4 in #2576
- feat: improved safewalk by @1zun4 in #2578
- fix: Updated CommandAutoDisable.kt by @Teals53 in #2584
- feat: Scaffold Ledge feature by @1zun4 in #2594
- refactor: rename abuse to drag clicking by @1zun4 in #2595
- Translation sign crasher by @cuddlycatgirl in #2598
- Nextgen: Update Chinese translation by @guosic in #2607
- feat: Team colors in Nametags when Teams is enabled by @superblaubeere27 in #2610
- feat: Reintroduce WeaponType to AutoWeapon by @superblaubeere27 in #2611
- feat: Basic Chams module by @superblaubeere27 in #2613
- feat: Make NoFall MLG mode pickup water after it was placed by @superblaubeere27 in #2622
- fix(nexgen): Made options for noswing more clear by @superblaubeere27 in #2624
- fix(nextgen): Fix scaffold not accepting some blocks as valid blocks by @superblaubeere27 in #2635
- fix(nexgen): Improved the pickup water setting in NoFall MLG by @superblaubeere27 in #2625
- fix(nextgen): Prevent KillAura from waiting for a crit while flying by @superblaubeere27 in #2623
- fix(nextgen): Make trajectories render exp bottles by @superblaubeere27 in #2636
- fix(nextgen): Fix criticals waiting inside cobwebs by @superblaubeere27 in #2637
- feat: KillAura Criticals Mode (+ Sprint fix) by @1zun4 in #2644
- fix(nextgen): Fix weapon estimation overrating sharpness by @superblaubeere27 in #2645
- fix: issue with BundleS2CPacket being handled incorrectly by @1zun4 in #2646
- feat: improved fakelag by @1zun4 in #2647
- fix: breadcrumbs being off camera position by @1zun4 in #2648
- fix: NPE on speed module when not in-game by @1zun4 in #2649
- fix: enemy command missing entries by @1zun4 in #2650
- feat: Aimbot target renderer by @1zun4 in #2651
- fix: noslow block choice in root by @1zun4 in #2652
- fix: fakelag broken by @1zun4 in #2653
- feat: improved keep sprint handling in combination with criticals mode by @1zun4 in #2654
- feat: improved english translations by @SenkJu in #2656
- feat: clickgui improvements by @SenkJu in #2671
- feat: Nextgen Inventory Scheduler by @1zun4 in #2678
- feat: Spammer Text Array by @1zun4 in #2699
- fix: not toggling choice on change by @1zun4 in #2700
- feat: text array setting by @SenkJu in #2701
- feat: module aliases by @SenkJu in #2657
- feat: new angle smooth implementation by @1zun4 in #2702
- fix: not passing entity to angle smooth by @1zun4 in #2703
- chore: adjust value ranges on conditional angle smooth by @1zun4 in #2704
- feat(nextgen): NCPClipFly improvements. by @Munchax10 in #2680
New Contributors
- @Munchax10 made their first contribution in #2493
- @cuddlycatgirl made their first contribution in #2598
Full Changelog: v0.1.9...v0.2.0