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D.GameMaker_v0.3
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DGameMaker
The engine with the will of D.
Check our full project page for more info about DGameEngine GitHub Link
Members
- Francisco Ferrerós Puigmartí --> kikofp02
- Jan Neto Llorens --> JanNetoLlorens
Camera Controls
Move around the scene using the following controls:
- Right Click and WASD to move
- Shift to move faster
- Right Click and move the mouse to look around
Windows
- Docking of any of the following windows available
- Windows can be hiden
Hierarchy
- Where you see the gameObjects loaded in your scene
- Click on them to display their components and information
- The Arrow allows to see the children of the parent
Inspector
-
The inspector shows the relative information to the gameObject selected
-
Components:
- Transform: Display the position, rotation and scale
- Mesh: Display the information relative to the mesh (numVertex, numIndex, filepath, etc)
- Texture: Display the information relative to the texture (filepath, isActive, etc)
Project
- In a future it will display meshes, materials to load and more
Console
- See the logs of the project
Settings
- Menu to acces to the settings of the game engine
Video Settings
- Change resolution of the screen
- Change window type (fullscreen, resizable, fullscreen desktop, normal)
- On/Off borderless
- Change the brightness
- Change target FPS
- On/Off VSync
- Check current update time in ms
Controls
- Nothing yet
Renderer
- Nothing yet
System Details
- Check library versions (SDL, DevIl, ImGui, GLEW, Graphical controllers Version/Vendor)
- Your PC specifications (CPU cores, GPU, RAM, VRAM budget/used/available)
Help
- Menu with info about the engine (description, members, resources, license)
- Download last version of the engine
- Report bugs
- GitHub repository link
- Contact us, link to our organization