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D.GameMaker_v0.3

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@kikofp02 kikofp02 released this 08 Nov 23:22
· 25 commits to main since this release

DGameMaker

The engine with the will of D.

Check our full project page for more info about DGameEngine GitHub Link

Members

Camera Controls

Move around the scene using the following controls:

  • Right Click and WASD to move
  • Shift to move faster
  • Right Click and move the mouse to look around

Windows

  • Docking of any of the following windows available
  • Windows can be hiden

Hierarchy

  • Where you see the gameObjects loaded in your scene
  • Click on them to display their components and information
  • The Arrow allows to see the children of the parent

Inspector

  • The inspector shows the relative information to the gameObject selected

  • Components:

    • Transform: Display the position, rotation and scale
    • Mesh: Display the information relative to the mesh (numVertex, numIndex, filepath, etc)
    • Texture: Display the information relative to the texture (filepath, isActive, etc)

Project

  • In a future it will display meshes, materials to load and more

Console

  • See the logs of the project

Settings

  • Menu to acces to the settings of the game engine

Video Settings

  • Change resolution of the screen
  • Change window type (fullscreen, resizable, fullscreen desktop, normal)
  • On/Off borderless
  • Change the brightness
  • Change target FPS
  • On/Off VSync
  • Check current update time in ms

Controls

  • Nothing yet

Renderer

  • Nothing yet

System Details

  • Check library versions (SDL, DevIl, ImGui, GLEW, Graphical controllers Version/Vendor)
  • Your PC specifications (CPU cores, GPU, RAM, VRAM budget/used/available)

Help

  • Menu with info about the engine (description, members, resources, license)
  • Download last version of the engine
  • Report bugs
  • GitHub repository link
  • Contact us, link to our organization