TheOneEngine_v0.2
CHANGELOG v0.2:
Hierarchy Panel
- Tree view of game objects
- Drag n' drop functionality for reparenting
Project Panel
- Tree view of Assets folder
Inspector Panel
- Finished A1 functionalities
- Added Camera Component with settings
- Transform can be edited from inspector
Scene Panel
- OpenGL viewport now renders here
- Autoresize to 16:9
- Top Bar with Scene Camera settings
Game Panel
- Game cameras can be rendered here
- Autoresize to 16:9
Scene Serialization
- Save/Load Scene Game Objects and components
Custom file format
- Scene (.toe) -> JSon
- Mesh (.mesh) -> binary
Play/Pause/Stop
AABB bounding boxes
Implemented Basic Frustum, needs fixing