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Version 2.1.1

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@CJ-SPT CJ-SPT released this 30 Aug 08:36
· 23 commits to master since this release

New

  • Quick use wheel favorites system
    • Use MMB on a item in the wheel to favorite or "pin" it to the top of your wheel
    • Persists through raids, its saved to an invisible BepInEx config entry
  • Configurable pending item behavior
    • Controls item use attempts made while an access delay is active
    • It is presented with the following options
      • Ignore them: Ignores the request entirely
      • Cancel and Use: Cancels and uses the newly selected item
      • Queue one: Queues the next selected item to be used after completing the previous item
      • Open Wheel: Allows the wheel to be opened to choose a replacement

Improvements

  • Redesigned the UI components color and style to more closely match the rest of the games UI
    • Subject to further tweaks
  • The delay timer panel now shows the source of the item
  • The delay timer panel now shows why a delay is longer +1.0s 2 Layers
  • The configured cancel key bind is now shown on the delay timer panel
  • The delay timer now has configurable cancel and completion sounds (enable/disable)
  • The quick use wheel now shows compact item details when applicable
    • Med-kit Hp (200/440)
    • Water/Food resource remaining
    • Weapons show magazine remaining ammo count, weapon durability
  • The entire middle circle of the quick use wheel now acts as a cancel zone
  • Queued items show as queued in the quick use wheel
  • Unavailable items show as unavailable in the quick use wheel, this could mean one of the following:
    • This usually means you've already used it and the wheel is subject to a refresh (re-open it to make it go away)
    • Could mean your in the process of using an item and the mod is preventing you from having some ricky bobby hands (busy hands)

Fixes

  • Incorrect tool tips in the configuration
  • Removed mouse pointer from being active when the quick access wheel was open, it lead to buggy behavior especially with overlays such as nvidia's performance overlay.
  • After using an item with the quick use wheel and opening it again while an item is queued results in an empty wheel. This has been somewhat mitigated by populating the shown empty wheel once the data is available again. This is due to inventory actions blocking the query of the inventory status, which is probably for the best tbh.

As always, report all bugs.