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v0.3.0 — Make weights visible
Weights are now part of the picture.
New
- Weight beams. Connections draw as beams. Thickness and color follow the weight magnitude. Wiring is truthful: pass-through ops (ReLU, Pool, Flatten) map neuron i to neuron i. Weighted layers (Conv, Linear) read every input, drawn as sampled bipartite fans.
- Per-neuron detail. Neurons glow by their incoming |w|. Click a neuron for its index, |w|, and rank. Click a layer for its weight histogram and stats.
- Selection chain. Click a neuron or a connection to highlight it. Shift+click builds a chain across layers. Esc clears. Camera drags never change the selection.
- Layouts by layer type. Conv layers draw as feature-map slabs. Dense layers draw as neuron walls.
- Collapse and expand. Double-click a layer to fold it into one marker.
- Themes. Dark and light, one click away.
- Server fixes. One thread per request: a slow parse no longer blocks other drops.
nnviz servealso serves your generated HTML files.--portworks. Ctrl+C stops clean.
Install
pip install torch --index-url https://download.pytorch.org/whl/cpu
pip install onnx # only if you use ONNX files
pip install -e .
nnviz model.pth # writes model.html. Open it in a browser.
nnviz serve # drag & drop server at localhost:8000Known limits
- Beam fans cap at 3000 per connection. Big walls show a sample. Level of detail arrives in v0.8.
- Transposed MatMul weights may swap in and out feature counts.
- safetensors files are detected but not parsed yet (v0.5).