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CODED-Xavier/README.md
ID VISUAL

CODED BY XAVIER

I am learning programming and currently pursuing a degree in Systems Analysis and Development. I am passionate about using technology to solve real-world problems and tell good stories. I use the knowledge from my background in History to apply the analytical skills developed in my current studies to create smart solutions involving education, creativity, and innovation. Tabletop RPG is where these passions meet: I love building immersive worlds and applying programming to see the gears I created run on their own.

🦉 What drives me and what I'm building

  • Algorithms and Logic in Java: Repository dedicated to the study of data structures, flow control, and logic challenges, documenting the foundation of my learning and evolution in back-end development.

  • 🖥️ Front-end Development: Exploring the construction of web interfaces. I am improving my practical skills with HTML, CSS, and JavaScript to bring life and interactivity to the applications I develop.

  • 🤖 Machine Learning: Starting my studies in machine learning. Combining my analytical side with programming to understand the fundamentals, algorithms, and training of intelligent models.

  • 🎲 RPG Master and Automation: Enthusiastic creator of VTTRPG automations, especially for FoundryVTT.

  • 👾 Game Dev: Developing games by combining my passion for RPGs and storytelling, creating living and immersive stories by bringing the worlds I envision in my mind to the screen.

🛠️ My Tech Stack

Languages & Web: Java Python JavaScript HTML5 CSS3 C# C++

Game Dev: Unity Pygame

Databases & Editing: SQL Shotcut

DevOps and Tools: Git GitHub Docker

📊 My Stats

Github Stats Top Languages
GitHub Streak

⚡ Fun Facts (Beyond Code)

  • 🐈 usually recharge my energy (and find solutions to that annoying bug) by taking a walk or playing with my cat.

  • 📸 I love taking amateur photos, especially of animals, flowers, and landscapes.

  • 🏛️ I enjoy history and art, and I love visiting museums and workshops.


📫 How to reach me:

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