Deep Live Cam Studio 2.2.1
Deep Live Cam Studio 2.2.1 Windows Release
This maintenance release modernizes the Windows dependency set, hardens the
release process, and safely refactors the UI/frame pipeline while preserving
the CUDA and DirectML workflows introduced in 2.2.0.
Downloads
- NVIDIA/CUDA installer:
DeepLiveCamStudio-2.2.1-x64-setup.exe - Installer SHA-256:
D643924BFA22BF2B1BB309BE0DD7436B8A7DB8854003C9437950FBB2133752AF - AMD/Intel DirectML portable ZIP:
DeepLiveCamStudio-2.2.1-DirectML-x64-portable.zip - DirectML portable SHA-256:
5DD825C8801B3F1C3E43C243D13967E5600C135C3076F7A3E423C648B347D5FD - Corresponding source archive:
DeepLiveCamStudio-2.2.1-source-1eebeb4cc0ec.zip - Source archive SHA-256:
BF5138299E0F1F879A9FA525BE9364C9A51C5150A0D15D475F4DB480B2D38A4F - Source ref:
1eebeb4cc0ec9d1e978182c19778d6f74538ba29
Use the CUDA installer for NVIDIA GPUs. Use the DirectML ZIP for AMD or Intel
DirectX 12 GPUs: extract it into a new folder and run
DeepLiveCamStudio.exe. Do not copy one runtime over another.
What Changed
Changed
- Refreshed the reviewed Windows dependency set and regenerated reproducible
CUDA and DirectML locks plus licence snapshots. - Refactored high-complexity UI and frame-pipeline orchestration behind
characterization tests while preserving user-visible behavior. - Modernized the repository README, documentation, issue forms, support and
security policies, dependency policy, and public project presentation.
Fixed
- Removed stale release triggers, obsolete duplicate tooling, unused imports,
and retired scaffolding without changing supported workflows. - Kept strict provider checks so CPU fallback cannot be mistaken for a
successful CUDA or DirectML result.
An independent physical tester validated the release candidate on Windows 11
with a Radeon RX 9060 XT: the DirectML badge was active and Preview,
short-video Render, and OBS Live Output all passed with no blocking regression.
The packaged release runtimes are separately checked for their expected GPU
providers; CUDA rendering and Live Output were also verified locally on an
NVIDIA RTX 4070.
Source and license
Deep-Live-Cam is licensed under AGPL-3.0. Complete corresponding source for the
exact binary release is attached and identified by the source ref above.
The source archive is produced with:
powershell -ExecutionPolicy Bypass -File build\windows\package_source.ps1 -AppVersion 2.2.1 -GitRef 1eebeb4cc0ec9d1e978182c19778d6f74538ba29This release preserves attribution to the original project:
- Original project: https://github.com/hacksider/Deep-Live-Cam
- License: AGPL-3.0
Models are not bundled
The installer intentionally does not include model/checkpoint files. The
DirectML portable ZIP also excludes them because model licenses and
redistribution rights are separate from the application license.
After launching, select Set Up Models, or run:
DeepLiveCamStudioCLI.exe --download-modelsDownloaded models are stored under:
%LOCALAPPDATA%\DeepLiveCamStudio\models
Requirements and known limitations
ffmpegandffprobemust be installed separately for video workflows.- OBS Studio must be installed separately for OBS Virtual Camera workflows.
- The public files are unsigned and may trigger Microsoft Defender
SmartScreen. - Face-swap and enhancer model families retain their documented
non-commercial or research-use restrictions; no model weights are
redistributed here.
Release evidence
This release candidate is not publish-approved by release notes alone;
publish approval is recorded in RELEASE_VERIFICATION.md,
MANUAL_RELEASE_GATES.md, and the signed gate documents included with the
upload.
Completed local evidence is included in the uploaded release documents:
- Full automated test suite.
- Packaged CUDA and DirectML runtime/provider checks.
- Installer smoke install/uninstall checks.
- Model download/checksum and forbidden-model scans.
- CUDA and DirectML file-render checks.
- Radeon RX 9060 XT DirectML and NVIDIA RTX 4070 CUDA Live Output checks.
Remaining publish blockers:
- None when
RELEASE_VERIFICATION.mdsaysReady to publish without remaining manual gates: YES.
Completed manual signoffs include:
- Clean Windows install without admin rights.
- OBS Virtual Camera and DirectML Live Output workflows.
- Authorized legal review for dependency, model-license, and redistribution obligations.