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FE8 Alpha 0.4.2 (RC1)

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@CT075 CT075 released this 04 Dec 05:05
· 14 commits to fe8/stable since this release
cf1ca97

Requires Archipelago >= 0.6.0

Drop fe8.apworld into your Archipelago install in custom_worlds. To open patch files, drag. the .apfe8 file onto the ArchipelagoLauncher.exe file.

Changelog:

  • Death Link is here!
  • Added options for growth randomization and music randomization
  • Finally moved to APProcedurePatch, hosts rejoice!
  • Tower of Valni floors are no longer gated by main story progression. This means that the Valni goal can be achieved after clearing Chapter 8
  • Enabled saving in the Tower of Valni/Lagdou Ruins
  • Added option to normalize male/female class bases
  • Added option to allow all classes to use lockpicks and/or Rogue picks
  • Stat labels now change color based on the growth of the stat
  • BUGFIX: Fixed a bug that caused Seth and Valter's cutscene battle during the prologue to freeze
  • BUGFIX: Units that join at different levels on different routes will now join at the correct level if that level is above the level cap
  • BUGFIX: All Summoners and Necromancers can now summon phantoms
  • BUGFIX: Fixed several logic bugs leading to generation crashes

Changed from 0.4.1:

  • Fixed a bug where redistribute mode may set all growths to 255
  • Added manifest

Known issues:

  • Chapters with lots of enemies on-screen at once can have visual glitches if there are too many unique classes. This is most commonly-experienced in chapter 19.
  • Attempting to set MinimumUsableHolyWeapons to 6 or higher may cause seed generation to fail due to being unable to place enough progressive weapon ranks.
  • Units that gain "overflow" exp over the level cap will show that EXP on the status page. This is a visual glitch only.
  • In some cases, enemies on otherwise-impassable terrain will be unable to move. If this occurs in a rout mission, this may require excessive RNG manipulation to clear.
  • Player units will use generic palettes.
  • In chapter 9 Ephraim, enemies are programmed to ignore Tana, but may move towards her anyway.
  • The Universal Tracker may report unintuitive unlocks.
  • All Summoners other than Ewan and Knoll share a summon "slot", meaning only one Summoner may have a phantom on the field at once.