Repository navigation
1.0.4
What's New
Stability release after v1.0.3. Stop and Reset actually free the bot, farm and gather were rebuilt from field tests, and pathfinder follow no longer takes the risky shortcuts that were never filed as issues.
Stop, combat, doors
- Stop / Reset aborts the running task and refuses a stale path goal, so the bot no longer stays locked on a target
- Combat does not dig or place when those toggles are off, and does not punch through glass
- Wooden doors open and are walked through the center; iron doors use a nearby button, lever, or plate
- A door that will not toggle is left behind instead of trapping follow in the maze
Farm and gather
- Till pours water into the hole from the rim, then hoes. Plant is seeds only. Harvest breaks, walks onto the drops, replants, and deposits to a house chest
- Farm water sources are 9 blocks apart. Default radius is 6. Stop turns the job off
- Collect any nearby surface block. The count is +N on top of what you already have
- Trees: break leaves in the way, look up to the top logs, replant the matching sapling on the stump
Pathfinder and follow
These were not separate issues. They came out of the same field tests.
- Long sky detours are dropped. A straight walk is preferred over a jump
- Sprint jumps are only taken when the landing is real. L-corners past sprint range are walked, not jumped
- The jump key is actually pressed on a gap, instead of walking off the edge
- Downward sprint jumps can land below takeoff height. Short non-lethal drops are allowed
- The player's own jumps can be copied. A failed jump is not remembered in a way that blocks the next try
- Follow does not reset its path after every door or hop
- Turning ladders stay on pathfinder. A straight ladder can step off onto the nearest solid that is not the ladder in front
Survival and chests
- Place and break switches in Survival are a hard stop, including when combat would otherwise dig or scaffold
- MLG does not waterlog leaves. Grass and crops are not the landing: water replaces the plant on the block under them
- Beside a leaf canopy, the bot steers to the lower open ground and places water there
- The water bucket is picked back up after the clutch, including while combat is fleeing
- Forget removes a remembered chest from the list. The block in the world stays
Minecraft versions
- Bundled protocol is mineflayer 4.39.0, through Minecraft 26.1
- The panel checks Mojang's manifest and the published mineflayer package. A bar warns, can be dismissed for the session, and can install a newer protocol without a new panel build
- 26.3 is not in the published protocol yet. The bar only warns until Prismarine ships it
Fixed issues
- #8 glass melee, #9 combat dig, #10 path into walls, #11 doors, #13 chat layout, #14 Stop/Reset lock, #15 slash commands, #17 farm, #18 gather, #20 MLG
Not in this release
- #16 upside-down stairs, ceiling-hung and wall-attached blocks
- #19 crafting a chest when none is nearby, and staged material batches. Forgetting a chest is included
- #21 speaking 26.3. The check and one-click install are included; the protocol is not published yet
Full Changelog: v1.0.3...v1.0.4