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DoomSNESRecomp v0.01

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@Cacodemontube Cacodemontube released this 09 Oct 20:21
· 6 commits to main since this release

Windows x64 and x86 builds of the finished DoomSNESRecomp version, with logo1.png embedded as the executable icon.

Extract the entire ZIP, run DoomSNESRecomp.exe, and select your own verified Doom (USA).sfc ROM. No ROM is included. Keep the assets/ and mods/ directories beside the executable.

  • Optional high-resolution 3D rendering and automap, widescreen, interpolated presentation, and transparent automap.
  • More stable wall and corner geometry with the corrected SNES texture alignment.
  • High-resolution menu background, white widescreen tint, and preserved weapon/status bar.
  • Host keyboard P pause disabled; Doom's own pause remains available.
  • Toggleable PC keyboard cheats, unlocked episodes at every difficulty, and modern keyboard/mouse controls.

Both architectures passed all 14 automated tests, the renderer state tests, and a 4x widescreen gameplay/menu route. Their captured menu images were identical. The x86 build is a genuine 32-bit executable; x64 is 64-bit.

SHA-256 checksums are provided in SHA256SUMS.txt. ZIPs contain no ROM files, generated source, saves, or local settings.