Improve performance render many shapes#589
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@jmwright This is ready. In my local testing the 400 shape render time was reduced to < 200ms from ~7s. The pytest is a coarse test and will catch only significant drops in performance. Currently there is no status update during render. This could be improved in the future. Perhaps the viewer updates can be changed to not be strictly batched as in this PR. I think updates should be based on timing rather than per shape which is too slow. So viewer updates could be made say every 0.5s or there could be some other indication of progress/status. |
jmwright
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Jul 6, 2026
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Thanks for this @lorenzncode !
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Add test to measure render and erase time in CI. Locally on GPU I measure >7s.