Releases: Cahb/fallout2-ce-coop
Releases · Cahb/fallout2-ce-coop
Release list
Fallout 2 — Dedicated (co-op) Server & Client — v0.1.0
Fallout 2 — Dedicated (co-op) Server & Client — v0.1.0
First release of the co-op fork of Fallout 2 Community Edition:
a dedicated server that runs the Fallout 2 engine and streams the world to remote clients, so
several players can share one persistent world — co-op combat, dialog, barter, worldmap travel
and per-player characters.
⚠️ Early/experimental, and heavily AI-assisted (under human direction & review). Expect rough
edges — see the FAQ in the README. Bug reports welcome.
NOTE 2: windows is MINGW crosscompile build, not a native MSVC
Downloads
| Platform | File | Contents |
|---|---|---|
| Linux x86_64 | fallout2-coop-v0.1.0-linux-x86_64.tar.gz |
f2_server, fallout2-ce, DEDICATED_HOWTO.md |
| Windows x86_64 | fallout2-coop-v0.1.0-windows-x86_64.zip |
f2_server.exe, fallout2-ce.exe, DEDICATED_HOWTO.md |
- Windows binaries are self-contained (SDL2 statically linked — no extra DLLs needed).
- Linux client needs system SDL2 (
apt install libsdl2-2.0-0); the server does not. - You must own Fallout 2 and supply your own game assets (
master.dat,critter.dat,
patch000.dat,data/). Run the binaries from your Fallout 2 game folder.
Verify downloads against SHA256SUMS.txt.
Quick start
Server:
cd Fallout2
env F2_SERVER_MAP=artemple.map F2_SERVER_NET=9200 F2_SERVER_CMD=9201 \
F2_SERVER_PACE_MS=100 F2_SERVER_RESUMABLE_COMBAT=1 F2_SERVER_SMOOTH_WALK=1 \
F2_SERVER_PRES_RECORD=1 F2_DIALOG_STREAM=1 F2_WORLDMAP_STREAM=1 ./f2_serverClient:
cd Fallout2
env F2_CLIENT_CONNECT=<host>:9200 F2_PLAYER_NAME=YourName F2_PLAYER_CREATE=ask ./fallout2-ceSee DEDICATED_HOWTO.md (bundled) and the README for the full env-var / operator-verb reference.