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Releases: Caleb67/Modular-Tools

0.5.2 (Fabric 26.2)

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@Caleb67 Caleb67 released this 21 Jul 04:26
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AAAAAAAAAA I FIXED IT AAAAAAAAAAAAAAAAAAAAAAAAAAAAA IT BROKE AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA IM SO SORRY AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

0.5.1 (Fabric 26.2) DONT USE THIS ITS BROKEN!

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@Caleb67 Caleb67 released this 18 Jul 03:04

Changes

  • Netherite tools now are immune to cactus damage.
  • Mod now has description and icon.

0.5.0 (Fabric 26.2) DONT USE THIS ITS BROKEN!

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@Caleb67 Caleb67 released this 17 Jul 21:00

Changes

  • Prismarine tools now also remove their oxygen bonus modifier when not held.

Technical

  • Gametests now run on build.
  • Materials should now split applying effects from removing effects into inventoryTick and removeEffects respectively.
  • Many functions now take a MaterialFunctionContext, materials should access a tool's parts via this object instead of manually.

0.4.0 (Fabric 26.2)

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@Caleb67 Caleb67 released this 15 Jul 17:01

Changes

  • Shinier emerald tool textures

Technical

  • Changed how MaterialBehaviors define their forging material item.
  • NetheriteMaterialBehavior no longer does jank to get a ServerLevel.
  • MaterialFunctionContext no longer needs a ServerLevel, instead needs a HolderLookup.Provider.

0.3.2 (Fabric 26.2)

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@Caleb67 Caleb67 released this 06 Jul 18:50

Gold's material effect now works correctly with lapis.
Hoes now have a tool, and mine blocks correctly.

0.3.1 (Fabric 26.2)

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@Caleb67 Caleb67 released this 04 Jul 18:56

Diamond's durability effect should now apply to using axes, shovels, or hoes to convert blocks.

0.3.0 (Fabric 26.2)

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@Caleb67 Caleb67 released this 03 Jul 23:22

Initial release.

A modular tool mod.