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COSC416 Studio 5: Polish and Build

In this studio, we added "juice" to a basic prototype of the classic arcade game Breakout. This gave us experience with the polishing stage of game development, taught us how to build a Unity project so that it may be shared on a platform like itch.io, and allowed us to experience working as a team prior to the Game Jam.

Team members and roles

We are Team Galagang (AKA Group 26 on Canvas). Here is who did what:

  • Kaedyn: Particle effects
  • Caleb: Add a face (eyes and mouth) to the paddle
  • Ariana: Sound effects & music
  • Jackson: UI/HOD

Demo video

DEMO.mp4

Credits

All sound effects were sourced from Zapsplat.

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