Is your feature request related to a problem? Please describe.
I'm currently playing on Mac OS and have been frustrated by the behavior in full screen mode that the game client minimizes to the task bar any time I click out to my second monitor.
Describe the solution you'd like
It would be nice for Adventure Mode to introduce a borderless full-screen option below the standard full-screen option for modern dual-monitor setups, where you can play in full screen on one monitor and have a browser or other program up on the second monitor and move fluidly between them. Ideally, the audio would also continue while the Forge app loses focus.
Describe alternatives you've considered
There are not really alternatives to this, since every alternative would functionally be the same as a full-screen borderless mode, but I suppose the full-screen implementation could be modified to work like a borderless mode as a possibility.
Additional context
I have a fix for this on my local fork (which required testing a few different approaches to get exactly the right functionality where command-tabbing and screen priority work correctly) but it's for Mac OS only, as I haven't tested it on Linux or Windows (they are omitted by design and simply don't include the new full screen borderless option). I plan to PR just this solution scoped to MacOS but I'm unsure what the policy is for single-platform settings.
Is your feature request related to a problem? Please describe.
I'm currently playing on Mac OS and have been frustrated by the behavior in full screen mode that the game client minimizes to the task bar any time I click out to my second monitor.
Describe the solution you'd like
It would be nice for Adventure Mode to introduce a borderless full-screen option below the standard full-screen option for modern dual-monitor setups, where you can play in full screen on one monitor and have a browser or other program up on the second monitor and move fluidly between them. Ideally, the audio would also continue while the Forge app loses focus.
Describe alternatives you've considered
There are not really alternatives to this, since every alternative would functionally be the same as a full-screen borderless mode, but I suppose the full-screen implementation could be modified to work like a borderless mode as a possibility.
Additional context
I have a fix for this on my local fork (which required testing a few different approaches to get exactly the right functionality where command-tabbing and screen priority work correctly) but it's for Mac OS only, as I haven't tested it on Linux or Windows (they are omitted by design and simply don't include the new full screen borderless option). I plan to PR just this solution scoped to MacOS but I'm unsure what the policy is for single-platform settings.