Fix mobile host adding AI to network game#10639
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tool4ever merged 1 commit intoMay 9, 2026
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The Human/AI toggle was repurposed as a Ready toggle in network mode, leaving the host no way to fill an OPEN slot with an AI. Now slots 1+ that the host controls flip between OPEN and AI; slot 0 keeps the Ready toggle, matching desktop's capability. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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tool4ever
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May 9, 2026
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Summary
ServerGameLobby.mayControlpermits the host to retype any non-REMOTEslot, and the lobby/protocol layers handle the type change end-to-end. The mobile side simply had no widget bound to that capability.humanAiSwitchwidget with three modes:Human/AI(offline),Open/AI(network host on slots 1+),Not Ready/Ready(network slot 0 and remote slots). Mode is selected from(allowNetworking, index, mayControl, slot type).forge-gui-mobile/PlayerPanel.java. No protocol/server/model changes.🤖 Generated with Claude Code