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Adding this as a public meta list for anyone else who wants to contribute to network play development.
NOT YET COMMENCED:
Potential New Features
Configurable player turn timer; priority passes if turn time limit exceeded (potentially redundant now we have AFK timer)
Add support for a public server browser, rather than connecting by direct IP address only??
Connection quality indicator?
Integrate chat into desktop UI rather than being a floating window (relatively simple on match screen, would require redesign of lobby screen - if done, should be optional as some users prefer floating window) - (dockable windows already implemented in Improved card zone view - dockable windows, zone banners, user prefs, hand UI options #9969), can adopt same method)
Fixes / QoL improvements
Purge hidden information from sending to clients (need to reuse some kind of placeholder CardView?)
should further reduce traffic especially for FullStatePacket + in the early game when most cards are still in libraries
also reduces cheating potential (though not that much of a priority)
Adding this as a public meta list for anyone else who wants to contribute to network play development.
NOT YET COMMENCED:
Potential New Features
Fixes / QoL improvements
should further reduce traffic especially for FullStatePacket + in the early game when most cards are still in libraries
also reduces cheating potential (though not that much of a priority)
sendAndWait()AFK situations which are currently not null safeIN DEVELOPMENT:
PR IN PROGRESS:
COMPLETE:
sendAndWait()timeout NPE - Fix sendAndWait() timeout NPE for idle network players #10354- Add Server URL dialog button, copy internal/external URL buttons #9821